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Familiar Type Special Skills or Attacks Character Benefits Cost
Black Fox Small Mammal
  • Bite: +1d4 to attack, has 10% chance to kill target 
  • Claw Slash: +1d6 to attack
  • Hide: requires Perceive to find
  • +3 to Perceive
  • Can send out to hunt using your luck score to bring back prey once a day
  • 35% chance will counter attack for you if you are attacked
110.00
War Eagle large fowl
  • Fly: 2 X Move 
  • Dive Bomb: + 1d6 to attack 
  • Blinding Attack: +1d6 to attack but- 2 from total, blinds enemy (defense check) 1d6 rounds
  • +3 to Luck to receive food, -1 to Luck to receive treasure per day
  • +2 to Perceive
150.00
Attack Dog small mammal
  • Bite: +1d4 to attack, has 10% chance to kill target 
  • Claw Slash: +1d6 to attack
  • +3 to Perceive
  • Can send out to hunt using your luck score to bring back prey once a day
  • 35% chance will counter attack for you if you are attacked
  • Cat retrieve thrown weapons and killed small prey
  • Can sniff out a target if given scent and lead the way to the target as long as the trail isn't more than 4 days old
175.00
Riding Horse large mammal N/A
  • Can carry any race and up to 1000 pounds;
  • Afraid of battle – can not be ridden into battle;
400.00
Silver Ferret rodent
  • Rabid Bite: target must make immunity check against 1d4 poison for 1d6 rounds
  • Pick Pocket: +2 to your Luck score that ferret will bring back 1 item of 1d20 of target's shillings
  • Hide: must make perceive check to find
  • Pick Pocket: +2 to your Luck score that ferret will bring back 1 item of 1d20 of target's shillings
  • Retreive: can retrieve any item weighing 10 pounds or less thats in sight
60.00
War Horse large mammal

When ridden into battle, can charge at a cost of 2 Power at the start of battle giving rider instant first attack regardless of initiative

  • Can carry any race and up to 1500 pounds;
  • Not afraid of battle – can be ridden into battle;
600.00
Hawk Fowl
  • Fly: 2 X Move 
  • Dive Bomb: + 1d6 to attack 
  • Blinding Attack: +1d4 to attack but- 2 from total, blinds enemy (defense check) 1d6 rounds
  • +3 to Luck to receive food, -1 to Luck to receive treasure per day
  • +2 to Perceive
90.00
Hunting Dog small mammal
  • Bite: +1d4 to attack, has 10% chance to kill target 
  • Claw Slash: +1d6 to attack
  • +3 to Perceive
  • Can send out to hunt using your luck score to bring back prey once a day
  • 35% chance will counter attack for you if you are attacked
  • Cat retrieve thrown weapons and killed small prey
  • Can sniff out a target if given scent and lead the way to the target as long as the trail isn't more than 4 days old
95.00