Rods and Staffs

Table of contents

  1. Rods
  2. Staffs
    1. Staffs Enhancements 

Rods

Weapon Type: melee
Attack Type: bashing, bludgeoning

A rod is a long hard pole typically made of metal with a heavier head for causing bashing damage.

Weapon Attack Range Hit Chance Weight Space Taken Other Information Cost
Battle Rod 1d8 + 1 2 0 10 4 N/A 72.50
Quarter Staff 1d6 + 1 2 -1 6 4 Flammable 16.56
Rod 1d4+1 2 0 8 4 N/A 55.00

Staffs

Weapon Type: melee
Attack Type: bashing, spell aide

A staff is a long pole typically made of wood. It can be adorned with gems or twisted and knotted. Staffs are typically a weapon of choice for runic mages.

Weapon Attack Range Hit Chance Weight Space Taken Other Information Cost
Rune Staff 1d4 2 -1 4.4 4

Increased Runic Speed by 1

Elemental Effects for Rune Staff

The Rune Staff can activate a different ability depending upon the user's element. Each ability must be activated by the user and costs the user 1 Soul point per hit with the staff with the ability activated.

  • Earth: Solidity Ability = increases staff attack value  by 1d4
  • Air: Knock Back Ability = each hit uses air to knock the target back 1 space and increases attack value by 1
  • Water: Frozen Flame Ability = each hit does an extra 1d8 ice damage and has a 15% chance to freeze the target for 1 round
  • Fire: Aura of Flame Ability = each hit does an extra 1d8 fire damage plus 1d4 non-stackable burn damage per round
  • Life: Electric Aura Ability = each hit does an extra 1d8 shock damage and has a 15% chance to stun the target for 1 round
  • Death: Vampire's Poison Ability = each hit return 1⁄2 of the damage to the user and poisons the target for 1d4 per round, which is not stackable
  • Time: Slow Bash Ability = each hit has an arcane check chance that reduces the target by 1 action of a random action type for 1 round decided by rolling a 1d4 where 1 = attack, 2 = support, 3 = move, and 4 = magic.
  • Space: Soul Drain Ability = each hit return 1⁄2 of the damage to the user to recover Soul
44.00
Staff 1d3 + 1 2 -1 5 4 Flammable 10.94

Staffs Enhancements 

Weapon Attack Range Hit Chance Weight Space Taken Other Information Cost
Improved Rune Staff Crystal effect damage value + 1d3 0 0 0 0 For rune staffs only 25.00
Twisted Staff +1d4 0 0 x1.25 0 For staffs, quarter staffs, and rune staffs only. x1.25
 

There are no pages beneath this page

There are no posts yet

Tags: Staffs, Rods