Spell |
Reanimation |
Affinity |
decay |
Stat Cost |
8 Soul, 3 Soul per round |
Spell Cast Speed |
4 |
Range & Area |
battlefield, 1 target per initial cast |
Duration |
until stopped or out of Soul, each target loses reanimation when "killed" |
Spell Family |
Graveyard's Warding |
Requirements |
Deadman's Shell |
Spell Effects |
With this manipulation you send out powerful death magic which reanimates the dead. This magic raises up any target that was recently killed and places that target under your control. The reanimated target has its full stats and skills. While reanimated, no resurrection spell can be used on the target, nor can the target communicate. |
Check Difficulty |
Hard Arcana |
Comments
There have been no comments yet