Effects |
Effects of this powerful dance depend upon your element:
- Earth: causes a tremor which knocks down all targets within the area around you friend or foe;
- Air: creates a tempest around the area preventing projectiles from being fired into and from the affected area for 1d6 rounds;
- Water: removes hunger, fatigue, and weak poisons from all in the area, friend and foe;
- Fire: catches any target that is in the area, friend or foe, on fire causing 2d12 + Perform damage per round until the fire is put out;
- Life: restores 1d12 + Perform Vitality to all targets in the area, friend or foe, each round for 1d6rounds;
- Death: deals 1d6 + Perform points of poison damage to all targets in the area, friend or for, each round for 1d6 rounds;
- Time: grants everyone in the area, friend or foe, 3 x move rate for 1d6 rounds;
- Space: stuns all in the area, friend and foe, for 1 round
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