Projects: A-Z Index

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Maintainer Deleted
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Project progress 56

Newest 10 Entries

Skill Carry
Stat Cost 1 power per 10 pounds over weight limit
Range self
Area self
Duration 1 hour
Requirements N/A
Effects This skill allows you to carry more than you normally can carry for a short time. It increases your weight limit by 50%.
Success Roll Athletics
Skill Swap for Support
Stat Cost 2 Soul
Range self
Area self
Duration instant
Requirements N/A
Effects This is a free action skill. It allows you to swap your move, attack, or magic action of an additional support action.
Success Roll Initiative
Skill Swap for Movement
Stat Cost 2 Soul
Range self
Area self
Duration instant
Requirements Swap for Support
Effects This is a free action skill. It allows you to swap your attack, support, or magic action for an additional movement action.
Success Roll Initiative
Skill Acrobatic Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects This skill increases your Acrobatic by 1d6.
Success Roll Acrobatic
Skill Athletic Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements Acrobatic Empowerment
Effects This skill increases your Athletic by 1d6.
Success Roll Athletic
Skill Bracing Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements Athletic Empowerment
Effects This skill increases your Brace by 1d6.
Success Roll Brace
Skill Perceive Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements N/A
Effects This skill increases your Perceive by 1d4.
Success Roll Perceive
Skill Initiative Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements Perceive Empowerment
Effects This skill increases your Initiative by 1d4.
Success Roll Initiative
Skill Focus Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects This skill increases your Focus by 1d6.
Success Roll Focus
Skill Combat Empowerment
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects This skill increases your Offensive Power, Bow Power, and Critical by 1
Success Roll Athletics -2

Top 10 Entries

Spell Scold
Affinity flame
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1 target 1d12 spaces away
Duration 1d6 rounds
Spell Family Fire Streak
Requirements Fire Streak
Spell Effects With this manipulation, you create an aura of fire magic around your hand. You then focus the heat energy into a smaller, concentrated form. The heated energy is sent to the target. The magic creates burns on the skin of the target that deal 2d8 straight to vitality damage per round.
Check Difficulty Normal Arcana
Spell Fire Streak
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area 1 target
Duration instant
Spell Family Fire Streak
Requirements N/A
Spell Effects With this manipulation, you create a long tail of fire that chases after spell, dealing 5d4 points of damage to the enemy target as it hits the target.
Check Difficulty Easy Arcana
Spell Visual Distortion
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area 6 spaces affecting 1 target
Duration 1d6 rounds
Spell Family Visual Distortion
Requirements N/A
Spell Effects With this manipulation, you create an aura of heat around the head or otherwise location of vision for the target. The heat causes light to be bent and the target’s vision to be blurred which causes the target to have to make normal perceive checks to attack and defend.
Check Difficulty Easy Arcana
Spell Pyro Enchantment
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area self or 1 ally
Duration 1d8 rounds
Spell Family Pyro Enchantment
Requirements N/A
Spell Effects With this manipulation, you create a constantly burning fire along the business end of your or your ally's weapon. Whenever you or your ally attacks with their weapon, they would add to the damage their Arcana + 1d12. They can make a critical magic check to double the arcana damage that is added to your weapon.
Check Difficulty Easy Arcana
Armor Cloak
Armor Type Light Armor
Physical Armor 0
Magical Armor 1
Defense 0
Weight 0.5
Other Information Long flowing to your feet, can be attached with a cowl. Can be dyed any color. +1 Deception, Intimidate.
Cost 3.50
Armor Cape
Armor Type Light Armor
Physical Armor 0
Magical Armor 0
Defense 0
Weight 0.1
Other Information Simple leather cape, can be dyed and embroidered with your insignia. +1 Influence and Charm.
Cost 2.50
Armor Sallet
Armor Type Medium Armor
Physical Armor 0
Magical Armor 0
Defense 2
Weight 0.5
Other Information A simple helm with a simple visor, made to be as light as possible while providing as much protection as possible.
Cost 8.50
Armor Great Helm
Armor Type Heavy Armor
Physical Armor 0
Magical Armor 0
Defense 3
Weight 1.5
Other Information A heavy helm protecting the entire head completely.
Cost 20.00
Armor Basinet
Armor Type Heavy Armor
Physical Armor 0
Magical Armor 0
Defense 2
Weight 0.75
Other Information Open Faced helmet with a hinged visor.
Cost 12.50
Armor Kettle Helm
Armor Type Medium Armor
Physical Armor 0
Magical Armor 0
Defense 1
Weight 0.25
Other Information Wide brimmed steel hat offering head protection and protection from the sun.
Cost 6.50