Projects: A-Z Index

L

Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Skill Energy Trade
Stat Cost stat traded
Range touching range
Area target you touch
Duration instant
Requirements Trade
Effects This skill allows you to trade one stat to the person you touch for another stat. You can trade either Vitality, Soul, or Power and receive the equal amount in either Vitality, Soul, or Power. In this way you could for example quickly cure your ally by giving himĀ  4 Vitality and receiving 4 Soul. Or maybe you want to grant the warrior 5 Power and get 5 Soul in return.
Success Roll Arcana -1
Skill Increased Spoils
Stat Cost stat traded
Range self
Area self
Duration instant
Requirements Trade
Effects With this skill you can trade up to 20 Soul for increased experience point reward and/or up to 20 Power for increased money reward. The increase depends on how many stat points you trade. The amount of stat points you trade is worth double percentage increase. So if you trade 5 Soul you will increase your experience reward by 10%.
Success Roll Persuade +2
Skill Appraisal
Stat Cost N/A
Range 1 item in hands or touching
Area 1 item in hands or touching
Duration instant
Requirements N/A
Effects With this skill you can get the monetary value or worth of an item.
Success Roll Insight
Skill Identification
Stat Cost N/A
Range 1 target
Area 1 target
Duration instant
Requirements Appraisal
Effects With this skill you can identify what something is. The harder it is to make out what something is, the harder the check. The checks are easy, normal, hard, and impossible.
Success Roll Perceive
Skill Translate
Stat Cost N/A
Range 1 piece of writing you can clearly see
Area 1 piece of writing you can clearly see
Duration instant
Requirements N/A
Effects This skill allows you to translate writing from a language you do not know to your language. The difficulty of the language determines if it is one of the following checks: easy, normal, hard, or impossible.
Success Roll Insight
Skill Linguistics
Stat Cost N/A
Range self
Area self
Duration instant
Requirements Translate
Effects This skill allows you to understand foreign languages being spoken to you. After you have used this skill more than 20 times on the same language you can add that language as a language you know and can read and speak in.
Success Roll Perceive -2
Skill Diagnose
Stat Cost N/A
Range 1 target
Area 1 target
Duration instant
Requirements N/A
Effects This skillĀ  lets you more accurately diagnose the status effects or health conditions of yourself or someone else by giving you a bonus of 1d6 to Medicine.
Success Roll Perceive
Skill Treat Visual Instability
Stat Cost 2 Soul
Range 1 target you touch
Area 1 target you touch
Duration instant
Requirements Diagnose
Effects This skill allows you to use your medicine check with a +2 bonus to treat someone's visual instability without the right potions, just with your knowledge of treating common status effects.
Success Roll Medicine +2
Skill Treat Burns
Stat Cost 2 Soul
Range 1 target you can touch
Area 1 target you can touch
Duration instant
Requirements Diagnose
Effects This skill allows you to use your medicine check with a +2 bonus to treat someone's burns without the right potions, just with your knowledge of treating common status effects.
Success Roll Medicine +2
Skill First Aide
Stat Cost 2 Soul
Range 1 target you can touch
Area 1 target you can touch
Duration instant
Requirements N/A
Effects With this skill you can heal basic wounds, set splints, and treat heat exhaustion and hypothermia. You can also heal someone by your Medicine score + 1d4 worth of Vitality.
Success Roll Medicine

Top 10 Entries

Skill Animal Talk
Stat Cost 1 Soul
Range 1 animal near you
Area 1 animal
Duration 1 minute
Requirements N/A
Effects Talk to and understand animals
Success Roll Nature +2; +1 per level
Skill Affect Form
Stat Cost 2 Soul
Range self
Area self
Duration until used again, minimum 1 round or minute
Effects Become spirit or phyiscal
Success Roll Arcana +1; +1 per level
Skill Keep Self
Stat Cost N/A
Range self
Area self
Duration instant
Effects +2 to Endure for check to exist
Success Roll Endure +2; +1 per level
Skill Affect Reality
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Able to affect, use, touch, move, etc physical things when in spirit form; gain this skill at level 3
Success Roll Focus +1; +1 per level after Level 3
Skill Cheating at Initiative
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Add luck score to intiative, increase by 1 per level after obtained; Obtain this skill at Level 2.
Success Roll N/A
Skill Magical Sight
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Can seel the element of magic in an area or around a person or object as a color hue.
Success Roll +1 to Perceive; +1 per level
Skill Bounding Leap
Stat Cost 2 Power
Range self
Area self
Duration instant
Effects Increase move by +2 when jumping
Success Roll +2 Acrobatics
Skill Wall Jumping
Stat Cost 2 Power
Range self
Area self
Duration instant
Effects Can jump to a wall and bounce off of it at an angle to reach a greater height. Can only do so once per jump.
Success Roll Acrobatics
Skill For the Pack
Stat Cost 1 Soul
Range move range
Area self + 1 ally
Duration instant
Effects Can attack with your ally adding your attack to your ally's attack. This is seperate from your own attack.
Success Roll Initiative -2
Skill Bloodhoud Tracking
Stat Cost 1 soul
Range self
Area self
Duration 1 hour
Effects Can increase Investigate by 1d20 for that hour to use with tracking.
Success Roll N/A