Projects: A-Z Index

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Maintainer Deleted
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Project progress 56

Newest 10 Entries

Skill Magic Absorb
Stat Cost 2 Soul
Range self
Area self
Duration instant
Requirements Battle Mage
Effects Absorb 10% of the spell damage that gets through armor.
Success Roll Arcane -1
Skill Magic Redirect
Stat Cost N/A
Range target of spell
Area target of spell
Duration instant
Requirements Magic Absorb
Effects Redirect the absorbed magical damage into your spell to increase its damaging or healing properties. The absorbed magical damage must be redirected when it is your turn right after the defensive round when you absorbed it. If it is not, the aborbed magic damage disappates.
Success Roll Arcane +1
Skill Magical Counter
Stat Cost N/A
Range 1 target
Area 1 target
Duration instant
Requirements Battle Mage
Effects Counter attack an offensive magic spell with an offensive magic spell.
Success Roll React
Skill Magical Vampirism
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements Battle Mage
Effects 10% of spell damage done to target returns to caster to restore Vitality.
Success Roll Arcane -1
Skill Mana Weapon
Stat Cost 8 Soul
Range self
Area self
Duration 1d10 +1 rounds
Requirements Battle Mage
Effects Gives your weapon an edge with your elemental properties. This increases your weapon's damage by your Arcane + 1d4. This also gives your weapon elemental attack properties, doing 20% more damage to elements weak against you while having a 20% chance of being ignored by elements strong against you. If there is a rune stone on the weapon, the rune stone's effects are increased by 50%.
Success Roll Arcane -4
Skill Mana Shield
Stat Cost 8 Soul
Range self
Area self
Duration 1d10 +1 rounds
Requirements Mana Weapon
Effects Empowers your shield with your runic energy. This increases your shields defense and block stats by your Arcane + 1d4. It also grants you a 20% chance to be immune to attacks from those of an element you are strong against. If you have no shield this grants you a buckler size shield of pure magic with the Arcana bonus being the Block and Defense values of the shield.
Success Roll Arcana -5
Skill Mana Armor
Stat Cost 8 Soul
Range self
Area self
Duration 1d10 +1 rounds
Requirements Mana Shield
Effects This increases your Magical Armor by your Arcana + 1d8. You become immune to magic attacks of your element.
Success Roll Arcana -6
Skill Learn Curse
Stat Cost N/A
Range 1 object near you
Area 1 object near you
Duration instant
Requirements N/A
Effects This skill allows you to learn the curse that is on a cursed object, so that you can use the curse yourself to curse objects.
Success Roll Insight -4
Skill Hexing
Stat Cost 3 Soul
Range 1 object in hands
Area 1 object in hands
Duration instant
Requirements Learn Curse
Effects This skill allows you to place a known curse on an object. The curse will remain always on the object.
Success Roll Arcana -2
Skill Remove Curse
Stat Cost 4 Soul
Range 1 object in hands
Area 1 object in hands
Duration instant
Requirements Hexing
Effects This skill allows you to break the curse from a cursed object. Unfortunately you do have to endure the curse for 1d4 hours.
Success Roll Arcana

Top 10 Entries

Skill Animal Talk
Stat Cost 1 Soul
Range 1 animal near you
Area 1 animal
Duration 1 minute
Requirements N/A
Effects Talk to and understand animals
Success Roll Nature +2; +1 per level
Skill Affect Form
Stat Cost 2 Soul
Range self
Area self
Duration until used again, minimum 1 round or minute
Effects Become spirit or phyiscal
Success Roll Arcana +1; +1 per level
Skill Keep Self
Stat Cost N/A
Range self
Area self
Duration instant
Effects +2 to Endure for check to exist
Success Roll Endure +2; +1 per level
Skill Affect Reality
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Able to affect, use, touch, move, etc physical things when in spirit form; gain this skill at level 3
Success Roll Focus +1; +1 per level after Level 3
Skill Cheating at Initiative
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Add luck score to intiative, increase by 1 per level after obtained; Obtain this skill at Level 2.
Success Roll N/A
Skill Magical Sight
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Can seel the element of magic in an area or around a person or object as a color hue.
Success Roll +1 to Perceive; +1 per level
Skill Bounding Leap
Stat Cost 2 Power
Range self
Area self
Duration instant
Effects Increase move by +2 when jumping
Success Roll +2 Acrobatics
Skill Wall Jumping
Stat Cost 2 Power
Range self
Area self
Duration instant
Effects Can jump to a wall and bounce off of it at an angle to reach a greater height. Can only do so once per jump.
Success Roll Acrobatics
Skill For the Pack
Stat Cost 1 Soul
Range move range
Area self + 1 ally
Duration instant
Effects Can attack with your ally adding your attack to your ally's attack. This is seperate from your own attack.
Success Roll Initiative -2
Skill Bloodhoud Tracking
Stat Cost 1 soul
Range self
Area self
Duration 1 hour
Effects Can increase Investigate by 1d20 for that hour to use with tracking.
Success Roll N/A