Projects: A-Z Index

L

Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Skill Piercing Spell
Stat Cost 2 Soul
Range self
Area self
Duration instant
Requirements Spell Slinger
Effects Using this skill with your spell causes your spell pierce through armor. This increases your spell's damage power by 1d6.
Success Roll Arcana
Skill Splitting Magic
Stat Cost 4 Soul
Range self
Area self
Duration instant
Requirements Piercing Spell
Effects This allows you to cast your single target spell and have it split to affect also a nearby target. The nearby target must be Arcana -2 spaces away from the initial target. The minimum distance is 1 space away.
Success Roll Arcana -1
Skill Spell Bomb
Stat Cost 4 Soul
Range self
Area self
Duration instant
Requirements Splitting Magic
Effects This skill allows you to cast a single target spell causing it to affect a greater area. The area it affects is around the target of the spell, and it affects an Arcana -3 x Arcana -3 space area. The minimum area is 2x2.
Success Roll Arcana -4
Skill Magic Sense
Stat Cost N/A
Range around user
Area the room you are in or a 10 foot by 10 foot area
Duration instant
Requirements N/A
Effects With this skill you can sense magic in the area and know its element. You can use this to check the magic of an artifact, for magical traps, and the like.
Success Roll Arcana +2
Skill Magic Break
Stat Cost amount of Soul used
Range 1 target
Area 1 target
Duration instant
Requirements Magic Sense
Effects This skill allows you to throw Soul at a target to break a spell lock or trap. The amount of soul needed depends on the trap.
  • Easy: 4 Soul
  • Normal: 6 Soul
  • Hard: 8 Soul
  • Impossible: 10 Soul
Success Roll Arcana
Skill Soul Empowerment
Stat Cost 5 Soul
Range self
Area self
Duration 1d6 rounds
Requirements Magic Break
Effects Increase the amount of Soul you currently have by 1d12 +1.
Success Roll Arcana -1
Skill Magic Mirror
Stat Cost 6 Soul
Range self or 1 ally
Area self or 1 ally
Duration 1d4 +1 rounds
Requirements Soul Empowerment
Effects This skill reflects back 10% of the spell back to the caster.
Success Roll Arcana -4
Skill Spell Aid
Stat Cost 2 Soul
Range 1 ally
Area 1 ally
Duration instant
Requirements Battle Mage
Effects With this skill you can send support to your ally who is casting a spell. You can send the ally your Arcana score to be used to cast the spell and grant more power to the spell, for that instance.
Success Roll Arcana -1
Skill Elemental Awakening
Stat Cost 10 Soul
Range next to self
Area next to self
Duration instant
Requirements Soul Empowerment
Effects With this skill you can create and awaken an elemental representative of your element. This elemental will become your familiar.
Success Roll Arcana -6
Skill Battle Mage
Stat Cost 2 Soul
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects During the defensive round 5% of spell damage is absorbed to restore Soul.
Success Roll Arcane

Top 10 Entries

Skill Use Other's as Shield
Stat Cost 1 Soul
Range 1d4
Area 1 target
Duration instant
Requirements N/A
Effects If there is someone else that is within 1d4 spaces of you, you can use that person as a shield. That person will take the hit instead. The attacker can make a second hit chance with a penalty of 1d6 check to attack you instead.
Success Roll Deception
Skill Guard
Stat Cost N/A
Range move range
Area 1 ally
Duration Instant
Requirements N/A
Effects With this skill you can defend any ally that you can make it to. You take the attack for that ally. You are able to use one defensive skill when you guard.
Success Roll React
Skill Runic Guard
Stat Cost 2 Soul
Range move range
Area 1 ally
Duration instant
Requirements Guard and Runic Defense
Effects With this skill you can defend any ally you can reach from a magic attack, using a runic defense skill.
Success Roll Arcana -2
Skill Combo Guard
Stat Cost 2 Power
Range move range
Area 1 ally
Duration instant
Requirements Guard
Effects With this skill you can defend the ally that you can reach from 1d6 attacks, assuming you survive all of the attacks.
Success Roll React -5
Skill Use Potion as Defense
Stat Cost N/A
Range self
Area self
Duration instant
Requirements N/A
Effects This skill allows you to drink a potion as your defensive action.
Success Roll Medicine
Skill Shield Wall
Stat Cost 3 Power
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects With this skill you make yourself small, trying to hide more behind your shield. This increases your physical armor for that time by 1 and your defense by 1, but only to frontal attacks.
Success Roll Defense
Skill Armor Tuck
Stat Cost 2 Power
Range self
Area self
Duration 1d4 rounds
Requirements Shield Wall
Effects With this skill you tuck yourself in a way to close up as many openings as possible. This increases your physical armor by 1 for the duration.
Success Roll defense -4
Skill Stand Your Ground
Stat Cost 2 Power
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects This skill doubles your Brace, making it that much harder to be moved or knocked down.
Success Roll Defense -2
Skill Brace Others
Stat Cost 2 Power
Range move range
Area 1 ally
Duration instant
Requirements Stand Your Ground
Effects If an ally is being moved or knocked down, you can use this skill to run behind the ally and brace the ally. This adds your brace to your ally's brace, making it more possible for your ally to remain standing.
Success Roll Defense -2
Skill Identify Animal
Stat Cost 2 Soul
Range line of sight
Area 1 target
Duration instant
Requirements Animal Talk
Effects

Allows you to identify what the animal is, its type, and its stats.

Success Roll Nature