Projects: A-Z Index

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Name Lorem ipsum dolor
Maintainer Deleted
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Project progress 56

Newest 10 Entries

Skill Precise Shot
Stat Cost 4 Soul
Range weapon range
Area 1 target
Duration instant
Requirements Lucky Shot
Effects Your shot is true, your aim is dead on. You increase your weapon damage by 1d6 and +1d10+1 to Hit Chance.
Success Roll Perceive -4
Skill Arrow Rain
Stat Cost 4 Soul, 2 Power
Range weapon range -4
Area a 4x4 area
Duration instant
Requirements Precise Shot
Effects You grab a handful of arrows and quickly shoot them up in the air. They come raining down over an area hitting anyone in that area, friend or foe. Bow Power does not apply and you cannot crit. You can shoot 1d8 +1 arrows.
Success Roll Luck -2
Skill Stand Downwind
Stat Cost 3 Soul
Range self
Area self
Duration 1d4 hours or until you move
Requirements N/A
Effects You stand perfectly still, in the right spot so that no enemies around will know to even make a perceive check. Unless they look right at you they will not notice you are there. Until you move anyways, at which time you are plainly visible.
Success Roll Stealth -1
Skill Blind Throw
Stat Cost N/A
Range weapon range
Area 1 target
Duration instant
Requirements Aiming
Effects This skill gives you a bonus to your Hit Chance of +1d4 to make a blind throw.
Success Roll Perceive
Skill Precise Throw
Stat Cost 4 Soul
Range throw range
Area 1 target
Duration instant
Requirements Lucky Throw
Effects Your throw is true, your aim is dead on. You increase your weapon damage by 1d6 and +1d10+1 to Hit Chance.
Success Roll Perceive -4
Skill Throwing Blitz
Stat Cost 6 Power
Range throw range
Area 1 target per weapon thrown, or just 1 target
Duration instant
Requirements Precise Throw
Effects With this skill you can throw 1d6 weapons or objects.
Success Roll React -5
Skill Field Dress
Stat Cost N/A
Range 1 target
Area 1 target
Duration instant
Requirements N/A
Effects With this skill you can skin a killed beast and take its hide and meat as a battle reward. The beast must be dead and must be an animal.
Success Roll Nature +2
Skill Silent Hunter
Stat Cost 2 Soul
Range move
Area self
Duration instant
Requirements Stand Downwind
Effects With this skill you gain a first strike as you move across the battlefield to your target, if your target fails to perceive you. You do not incur any attacks of opportunity.
Success Roll stealth -2
Skill Trick Throw
Stat Cost 4 Soul
Range throw range
Area 1 target
Duration instant
Requirements Blind Throw
Effects This skill allows you to perform seemingly impossible throws, such as throwing when sliding down hill, or when leaping, or whatever.
Success Roll hit chance +1
Skill One Hit Toss
Stat Cost 6 Soul
Range throw range
Area 1 target
Duration instant
Requirements Precise Throw
Effects With this skill you have a 1 in 6 chance of instantly killing the target. This is decided by rolling a 1d6, where 6 = death.
Success Roll Perceive -5

Top 10 Entries

Ability Dogma
Effects With this ability any one that targets you must make an easy mental balance check or they will instead attack themselves.
Ability Unholy Ground
Effects

You exude so much darkness that the ground around you becomes cursed ground. Anyone in a 3x3 space area around you has any attacks done by a lawful or good aligned target reduced by your Charisma as a percentage, as long as they are of a neutral, evil, or chaotic alignment. Anyone in the area that is of a good or lawful alignment will have a strong desire to leave the area and must make a normal Endure check to not do so.

Must have a chaotic or evil alignment. Must have Cursed Aura.

Ability Cursed Aura
Effects

You have an aura that makes you seem cursed and dark as if you are one with demons. Anyone within a 2x2 space of you must make normal mental balance checks or be inflicted with depression.

Must have an alignment that is either chaotic or evil. Must have Shuddering Aura.

Ability Shuddering Aura
Effects

You have a dark aura that makes everyone more fearful of you. Others are less likely to attack you out of this fear, needing to make a mental balance check to do so.

Must have an alignment that is at least chaotic or evil.

Ability Holy Ground
Effects

You exude so much holiness that the ground around you becomes sanctified ground. Anyone in a 3x3 space area around you has any attacks done by a chaotic or evil aligned target reduced by your Charisma as a percentage, as long as they are of a neutral, good, or lawful alignment. Anyone in the area that is of a chaotic or evil alignment will have a strong desire to leave the area and must make a normal Endure check to not do so.

Must have a good or lawful alignment. Must have Blessed Aura.

Ability Blessed Aura
Effects

You have an aura that makes you seem blessed by the gods. Anyone within a 2x2 space of you is unable to be affected by any kind of depression or rage.

Must have an alignment that is either good or lawful. Must have Benevolent Aura.

Ability Benevolent Aura
Effects

You have a benevolent aura that makes everyone more honest and trusting of you. Others are less likely to attack you, needed to make a mental balance check to do so.

Must have an alignment that is at least good or lawful.

Ability Detect Lies
Effects

With this ability you can make a normal perceive check to know if someone is lying. The normal level of difficulty is the typical difficulty here, however if the person as skills or abilities to help mask this, the difficulty could be greater, whereas if the person is easy to read it could be lower.

Must have Sense Emotion

Ability Sense Alignment
Effects

With this ability you can sense the alignment of the target by making a perceive check, with the level of check depending upon the situation. As long as you can see the target and/or hear the target you can do this, however distance can increase the level of difficulty for this check.

Must have Sense Emotion

Ability Sense Emotion
Effects With this ability you can sense the emotion of the target by making a perceive check, with the level of check depending upon the situation. As long as you can see the target and/or hear the target you can do this, however distance can increase the level of difficulty for this check.