Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Quick Shot |
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Stat Cost | 4 Power |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Bow Drawing |
Effects | This skill allows you to quickly make a second shot with your bow & arrow or crossbow. |
Success Roll | Sleight of Hand |
Skill | Blind Shot |
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Stat Cost | N/A |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Aiming |
Effects | This skill gives you a bonus to your Hit Chance of +1d4 to make a blind shot with your bow & arrow or crossbow. |
Success Roll | Perceive |
Skill | Puck Shot |
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Stat Cost | 2 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Blind Shot |
Effects | This skill allows you to bounce the shot off of any surface at an angle to hit a target that could not be hit normally with a straight shot. If the surface is another target, that surface target will not receive bow power or critical damage. |
Success Roll | hit chance -2 |
Skill | Ricochet Projectile |
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Stat Cost | 4 Soul |
Range | weapon range |
Area | a 5x5 area around the initial target |
Duration | instant |
Requirements | Puck Shot |
Effects | This skill allows you to bounce the arrow or bolt off of the initial target to hit a target in the area. It can then bounce off that target to hit another target in the area. The projectile will do this until it misses a target. The determination of hit or miss here is Hit Chance. After the first target you must make a Hit Chance for each additional target. You get a penalty of 2 for each target after the second total target hit, and that 2 increases by 2 per target. Once you fail this check, the skill ends. |
Success Roll | Hit Chance |
Skill | Bow Empowerment |
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Stat Cost | 1d4 Power |
Range | self |
Area | self |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | This skill increases your Bow Power by 1d4. |
Success Roll | Athletics |
Skill | Lucky Shot |
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Stat Cost | 2 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Bow Empowerment |
Effects | With this skill you make a lucky shot that does more damage. This skill adds 1/2 your Luck score to your attack. |
Success Roll | Luck -2 |
Skill | Sniper Shot |
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Stat Cost | 4 Soul |
Range | weapon range + 1d6 |
Area | 1 target |
Duration | instant |
Requirements | Blind Shot |
Effects | With this skill you can target a specific area of the target to hit.
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Success Roll | Perceive -3 |
Skill | Mortal Shot |
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Stat Cost | 6 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Sniper Shot |
Effects | With this skill you have a 1 in 6 chance of instantly killing the target. This is decided by rolling a 1d6, where 6 = death. |
Success Roll | Perceive -8 |
Skill | Throw Empowerment |
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Stat Cost | 1d4 Power |
Range | self |
Area | self |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | This skill increases your Throw Power by 1d4. |
Success Roll | Athletics |
Skill | Lucky Throw |
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Stat Cost | 2 Soul |
Range | throw range |
Area | 1 target |
Duration | instant |
Requirements | Throw Empowerment |
Effects | With this skill you make a luck throw that does more damage. This skill adds 1/2 your Luck score to your attack. |
Success Roll | Luck -2 |
Top 10 Entries
Skill | Familiar Counter |
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Stat Cost | 2 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Druid's Companion |
Effects | You can make use of this skill when you are attacked to have your familiar counter attack for you. |
Success Roll | Nature +2 |
Skill | Dragon Speech |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Animal Talk and Dragon Lore |
Effects | You use this skill anytime you wish to communicate with dragons. With this skill you can understand what a dragon is saying and can also speak to the dragon in the dragon's language. |
Success Roll | Nature -5 |
Skill | Familiar Transform |
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Stat Cost | 14 Soul |
Range | self |
Area | self |
Duration | until used again |
Requirements | Familiar Swap |
Effects | With this skill you transform into the form of your selected familiar. You do not replace your familiar. Your familiar still exists independently and is still spiritually linked to you. You gain all of your familiar's skills and abilities. If your familiar can fly, so can you. Anything your familiar can do you can do. Your stats are increased by your familiar's stats, not replaced by them. You can also still use your magic. The only skills and abilities you can use from your normal self are those that your familiar would physically be able to do. |
Success Roll | Arcana -10 |
Skill | Familiar Meld |
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Stat Cost | 10 Soul |
Range | next to you |
Area | 1 familiar |
Duration | 1d8 rounds |
Requirements | Familiar Swap |
Effects | With this skill you meld with your familiar, giving you both a shared body. This includes shared skills and stats, however only the higher stats will apply. As you are two separate souls this means you'll get to go when it is your turn and go when it is your familiar's turn, using a combination of skills and abilities. |
Success Roll | Arcana -8 |
Skill | Familiar Swap |
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Stat Cost | 8 Soul |
Range | your selected familiar |
Area | N/A |
Duration | Until used again |
Requirements | Familiar Sight |
Effects | With this skill you will trade places with your selected familiar, no matter where that familiar is. |
Success Roll | Arcana -5 |
Skill | Familiar Sight |
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Stat Cost | 2 Soul |
Range | your selected familiar |
Area | N/A |
Duration | 1 hour |
Requirements | Druid's Companion |
Effects | This skill allows you to see through the eyes of your currently selected familiar. It doesn't matter how far off or to where you send your familiar, you will still be connected to your familiar and can still see what that familiar sees. |
Success Roll | Insight -2 |
Skill | Purify Object |
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Stat Cost | 6 Soul |
Range | 1d6 spaces |
Area | 1 target |
Duration | instant |
Requirements | Revoke Curse |
Effects | This skill allows you to break curses on objects, not people. You can therefore remove the curse from the object but the person holding the object may still be cursed. |
Success Roll | Arcana -5 |
Skill | Revoke Curse |
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Stat Cost | 4 Soul |
Range | 1d6 spaces |
Area | 1 target |
Duration | instant |
Requirements | Identify Curse |
Effects | This skill allows you to break curses on people, not objects. Basically you can remove the curse from the person but the object will still be cursed. The person will need to immediately drop said object or will be cursed again. |
Success Roll | Arcana -5 |
Skill | Identify Curse |
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Stat Cost | 2 Soul |
Range | 1d6 spaces |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | This skill allows you to identify any curse and its properties by sight. |
Success Roll | Insight -4 |
Ability | Forest Strider |
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Effects | With this ability your move rate is doubled automatically when in forests. |