Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Skill Lucky Shot
Stat Cost 2 Soul
Range weapon range
Area 1 target
Duration instant
Requirements Bow Empowerment
Effects With this skill you make a lucky shot that does more damage. This skill adds 1/2 your Luck score to your attack.
Success Roll Luck -2
Skill Sniper Shot
Stat Cost 4 Soul
Range weapon range + 1d6
Area 1 target
Duration instant
Requirements Blind Shot
Effects With this skill you can target a specific area of the target to hit.
  • Head: Critical hit stuns target 1d4 rounds, Increase damage by 1d4.
  • Arms: Target must make brace check to keep holding weapon.
  • Legs: Target must make brace check to remain standing.
Success Roll Perceive -3
Skill Mortal Shot
Stat Cost 6 Soul
Range weapon range
Area 1 target
Duration instant
Requirements Sniper Shot
Effects With this skill you have a 1 in 6 chance of instantly killing the target. This is decided by rolling a 1d6, where 6 = death.
Success Roll Perceive -8
Skill Throw Empowerment
Stat Cost 1d4 Power
Range self
Area self
Duration 1d4 rounds
Requirements N/A
Effects This skill increases your Throw Power by 1d4.
Success Roll Athletics
Skill Lucky Throw
Stat Cost 2 Soul
Range throw range
Area 1 target
Duration instant
Requirements Throw Empowerment
Effects With this skill you make a luck throw that does more damage. This skill adds 1/2 your Luck score to your attack.
Success Roll Luck -2
Skill Precise Shot
Stat Cost 4 Soul
Range weapon range
Area 1 target
Duration instant
Requirements Lucky Shot
Effects Your shot is true, your aim is dead on. You increase your weapon damage by 1d6 and +1d10+1 to Hit Chance.
Success Roll Perceive -4
Skill Arrow Rain
Stat Cost 4 Soul, 2 Power
Range weapon range -4
Area a 4x4 area
Duration instant
Requirements Precise Shot
Effects You grab a handful of arrows and quickly shoot them up in the air. They come raining down over an area hitting anyone in that area, friend or foe. Bow Power does not apply and you cannot crit. You can shoot 1d8 +1 arrows.
Success Roll Luck -2
Skill Stand Downwind
Stat Cost 3 Soul
Range self
Area self
Duration 1d4 hours or until you move
Requirements N/A
Effects You stand perfectly still, in the right spot so that no enemies around will know to even make a perceive check. Unless they look right at you they will not notice you are there. Until you move anyways, at which time you are plainly visible.
Success Roll Stealth -1
Skill Blind Throw
Stat Cost N/A
Range weapon range
Area 1 target
Duration instant
Requirements Aiming
Effects This skill gives you a bonus to your Hit Chance of +1d4 to make a blind throw.
Success Roll Perceive
Skill Precise Throw
Stat Cost 4 Soul
Range throw range
Area 1 target
Duration instant
Requirements Lucky Throw
Effects Your throw is true, your aim is dead on. You increase your weapon damage by 1d6 and +1d10+1 to Hit Chance.
Success Roll Perceive -4

Top 10 Entries

Skill Basic Runic Crafting
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements Novice Crafting and Arcane Materials
Effects

This skill allows you to create basic runic technology from blueprints. This includes basic elemental contructs.

Success Roll Arcana
Skill Runic Tech Creation
Stat Cost N/A
Range self
Area self
Duration 1d8 days
Requirements Runic Tech Upgrade and Invention
Effects

This skill allows you to create new kinds of runic technology. You must get the approval from the GM of the design you wish to create. You will be creating the blueprint, afterwards you will need to make the item from the blueprint so you should ensure you have the correct crafting skill. The GM will set the crafting skill needed for the blueprint.

Success Roll Insight -6
Skill Runic Tech Upgrade
Stat Cost N/A
Range self
Area self
Duration 1 hour
Requirements Runic Tech Combination and Design Improvement
Effects

This skill allows you to craft upgrades for existing runic technology. You first have to develop a blueprint for these upgrades.

Success Roll Insight -2
Skill Runic Tech Combination
Stat Cost N/A
Range self
Area self
Duration depends
Requirements N/A
Effects

This skill allows you to combine a number of runic items to make a new item. These are not components but actually completed items that you are combining. This does not include elemental constructs.

  • 2 items: 30 minutes, no extra penalty
  • 3 items: 1 hour, -1 penalty
  • 4 items: 1 hour 30 minutes, -2 penalty
  • 5 items: 2 hours, -3 penalty
  • 6 items: 2 hours 30 minutes, -4 penalty
  • 7 items: 3 hours, -5 penalty
  • 8 items: 4 hours, -6 penalty
  • 9 items: 5 hours, -7 penalty
  • 10 items: 6 hours, -8 penalty
Success Roll Insight -2
Skill Runic Tech Repair
Stat Cost 4 Soul
Range 1 object or item
Area 1 target
Duration 1 hour
Requirements Repair and Arcane Crafting
Effects

This skill allows you to repair runic technology by 20% per use, including elemental constructs.

Success Roll Insight -4
Skill Create Advanced Arcane Potions
Stat Cost 8 Soul
Range self
Area self
Duration 4 hours
Requirements Create Better Arcane Potions and Create Advanced Potions
Effects

This skill allows you to create advanced level magical effect potions.

Success Roll Arcana -8
Skill Create Better Arcane Potions
Stat Cost 6 Soul
Range self
Area self
Duration 3 hours
Requirements Create Novice Arcane Potions and Create Better Potions
Effects

This skill lets you create better level magic effect potions.

Success Roll Arcana -6
Skill Create Novice Arcane Potions
Stat Cost 4 Soul
Range self
Area self
Duration 2 hours
Requirements Create Basic Arcane Potions and Create Novice Potions
Effects

This skill lets you create novice level magic effect potions.

Success Roll Arcana -4
Skill Create Basic Arcane Potions
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements Create Basic Potions
Effects

This skill lets you create basic magic effect potions.

Success Roll Arcana -2
Skill Create Advanced Potions
Stat Cost 4 Soul
Range self
Area self
Duration 2 hours
Requirements Create Better Potions
Effects

This skill allows you to create advanced potions.

Success Roll Insight -6