Projects: A-Z Index

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Name Lorem ipsum dolor
Maintainer Deleted
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Project progress 56

Newest 10 Entries

Skill Taunt
Stat Cost 1 Soul
Range 1 target
Area 1 target
Duration 1d4 rounds
Requirements N/A
Effects If successful the target will only target you.
Success Roll Influence -1
Skill Anger
Stat Cost 1 Soul
Range 1 target
Area 1 target
Duration 1d4 rounds
Requirements Taunt
Effects This skill is used on the target that you have already taunted. This skill causes that target to become angry with you, so angry that the target cannot help its allies and must only fixate on you.
Success Roll Influence -3
Skill Frustrate
Stat Cost 1 Soul
Range 1 target
Area 1 target
Duration 1d4 rounds
Requirements Anger
Effects This is used on the target that you have already taunted. This target becomes frustrated and has to make focus checks for every action.
Success Roll Influence -4
Skill Attention Lock
Stat Cost 4 Soul
Range any target in area
Area 4x4 spaces around you
Duration 1d4 rounds
Requirements Frustrate
Effects This skill causes any targets that are in a 4x4 space around you to fixate on you. They must make insight checks to break free from that fixation, otherwise you are the only target they can target.
Success Roll Influence -5
Skill Distration
Stat Cost 1 Soul
Range 1 target
Area 1 target
Duration instant
Requirements N/A
Effects This skill distracts the target. If the target has an ongoing effect, skill, or spell, it is ended. The target can make a focus check to prevent this.
Success Roll Intimidate
Skill Use Other's as Shield
Stat Cost 1 Soul
Range 1d4
Area 1 target
Duration instant
Requirements N/A
Effects If there is someone else that is within 1d4 spaces of you, you can use that person as a shield. That person will take the hit instead. The attacker can make a second hit chance with a penalty of 1d6 check to attack you instead.
Success Roll Deception
Skill Guard
Stat Cost N/A
Range move range
Area 1 ally
Duration Instant
Requirements N/A
Effects With this skill you can defend any ally that you can make it to. You take the attack for that ally. You are able to use one defensive skill when you guard.
Success Roll React
Skill Runic Guard
Stat Cost 2 Soul
Range move range
Area 1 ally
Duration instant
Requirements Guard and Runic Defense
Effects With this skill you can defend any ally you can reach from a magic attack, using a runic defense skill.
Success Roll Arcana -2
Skill Combo Guard
Stat Cost 2 Power
Range move range
Area 1 ally
Duration instant
Requirements Guard
Effects With this skill you can defend the ally that you can reach from 1d6 attacks, assuming you survive all of the attacks.
Success Roll React -5
Skill Use Potion as Defense
Stat Cost N/A
Range self
Area self
Duration instant
Requirements N/A
Effects This skill allows you to drink a potion as your defensive action.
Success Roll Medicine

Top 10 Entries

Skill Aria of Blood
Stat Cost 4 Soul
Range any in area
Area a 3x3 space area around you
Duration instant
Requirements Damaging Shrill
Effects

This shrill song causes 1d4 + Perform damage straight to vitality to all in area. It returns half the damage to restore your Vitality. Armor does not protect against this. It affects friend and foe.

Success Roll Perform -2
Skill Damaging Shrill
Stat Cost 2 Soul
Range any in area
Area a 3x3 space area around you
Duration instant
Requirements Sickening Tones
Effects

This ear piercing sound inflicts 1d8 + Perform damage straight to the affected target's Vitality. This is not protected by armor. This affects friend and foe.

Success Roll Perform
Skill Sickening Tones
Stat Cost 2 Soul
Range any in area
Area a 3x3 space area around you
Duration 1d4 rounds (effect)
Requirements N/A
Effects This sickly tone causes any in area who hear it (friend or foe) to have their move rate halved and deal 20% less damage for the duration of the effect.
Success Roll Influence -2
Skill Seduction
Stat Cost 2 Soul
Range 1d6 spaces
Area 1 target
Duration 1d4 rounds
Requirements N/A
Effects Causes the target to fight for you and defend you. The target essentially believes it loves you. The target may make a normal Mental Balance check to avoid this.
Success Roll Charm
Ability Side Step
Effects With this ability, should you evade an attack you can step to the space to the left or the right of your character, without any movement action.
Ability Enhanced Charm
Effects This ability gives you 2 tries for any Charm check.
Ability Enhanced Agility
Effects This ability gives you 2 tried for any acrobatics check.
Ability Enhanced React
Effects This ability gives you 2 tried for any react check.
Ability Double Movement
Effects This ability permanently allows you to move twice a round.
Ability Musical Instruments
Effects

This ability increases the effects of singing or dancing by 50%, as long as you have a musical instrument equipped as a relic.

Must have Tone & Rhythm