Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Taunt |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | If successful the target will only target you. |
Success Roll | Influence -1 |
Skill | Anger |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | 1d4 rounds |
Requirements | Taunt |
Effects | This skill is used on the target that you have already taunted. This skill causes that target to become angry with you, so angry that the target cannot help its allies and must only fixate on you. |
Success Roll | Influence -3 |
Skill | Frustrate |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | 1d4 rounds |
Requirements | Anger |
Effects | This is used on the target that you have already taunted. This target becomes frustrated and has to make focus checks for every action. |
Success Roll | Influence -4 |
Skill | Attention Lock |
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Stat Cost | 4 Soul |
Range | any target in area |
Area | 4x4 spaces around you |
Duration | 1d4 rounds |
Requirements | Frustrate |
Effects | This skill causes any targets that are in a 4x4 space around you to fixate on you. They must make insight checks to break free from that fixation, otherwise you are the only target they can target. |
Success Roll | Influence -5 |
Skill | Distration |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | This skill distracts the target. If the target has an ongoing effect, skill, or spell, it is ended. The target can make a focus check to prevent this. |
Success Roll | Intimidate |
Skill | Use Other's as Shield |
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Stat Cost | 1 Soul |
Range | 1d4 |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | If there is someone else that is within 1d4 spaces of you, you can use that person as a shield. That person will take the hit instead. The attacker can make a second hit chance with a penalty of 1d6 check to attack you instead. |
Success Roll | Deception |
Skill | Guard |
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Stat Cost | N/A |
Range | move range |
Area | 1 ally |
Duration | Instant |
Requirements | N/A |
Effects | With this skill you can defend any ally that you can make it to. You take the attack for that ally. You are able to use one defensive skill when you guard. |
Success Roll | React |
Skill | Runic Guard |
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Stat Cost | 2 Soul |
Range | move range |
Area | 1 ally |
Duration | instant |
Requirements | Guard and Runic Defense |
Effects | With this skill you can defend any ally you can reach from a magic attack, using a runic defense skill. |
Success Roll | Arcana -2 |
Skill | Combo Guard |
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Stat Cost | 2 Power |
Range | move range |
Area | 1 ally |
Duration | instant |
Requirements | Guard |
Effects | With this skill you can defend the ally that you can reach from 1d6 attacks, assuming you survive all of the attacks. |
Success Roll | React -5 |
Skill | Use Potion as Defense |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Requirements | N/A |
Effects | This skill allows you to drink a potion as your defensive action. |
Success Roll | Medicine |
Top 10 Entries
Skill | Aria of Blood |
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Stat Cost | 4 Soul |
Range | any in area |
Area | a 3x3 space area around you |
Duration | instant |
Requirements | Damaging Shrill |
Effects | This shrill song causes 1d4 + Perform damage straight to vitality to all in area. It returns half the damage to restore your Vitality. Armor does not protect against this. It affects friend and foe. |
Success Roll | Perform -2 |
Skill | Damaging Shrill |
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Stat Cost | 2 Soul |
Range | any in area |
Area | a 3x3 space area around you |
Duration | instant |
Requirements | Sickening Tones |
Effects | This ear piercing sound inflicts 1d8 + Perform damage straight to the affected target's Vitality. This is not protected by armor. This affects friend and foe. |
Success Roll | Perform |
Skill | Sickening Tones |
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Stat Cost | 2 Soul |
Range | any in area |
Area | a 3x3 space area around you |
Duration | 1d4 rounds (effect) |
Requirements | N/A |
Effects | This sickly tone causes any in area who hear it (friend or foe) to have their move rate halved and deal 20% less damage for the duration of the effect. |
Success Roll | Influence -2 |
Skill | Seduction |
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Stat Cost | 2 Soul |
Range | 1d6 spaces |
Area | 1 target |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | Causes the target to fight for you and defend you. The target essentially believes it loves you. The target may make a normal Mental Balance check to avoid this. |
Success Roll | Charm |
Ability | Side Step |
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Effects | With this ability, should you evade an attack you can step to the space to the left or the right of your character, without any movement action. |
Ability | Enhanced Charm |
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Effects | This ability gives you 2 tries for any Charm check. |
Ability | Enhanced Agility |
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Effects | This ability gives you 2 tried for any acrobatics check. |
Ability | Enhanced React |
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Effects | This ability gives you 2 tried for any react check. |
Ability | Double Movement |
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Effects | This ability permanently allows you to move twice a round. |
Ability | Musical Instruments |
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Effects | This ability increases the effects of singing or dancing by 50%, as long as you have a musical instrument equipped as a relic. Must have Tone & Rhythm |