Projects: A-Z Index

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Maintainer Deleted
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Project progress 56

Newest 10 Entries

Skill Beast Tamer
Stat Cost 2 Power, 1 Soul
Range whip's range
Area 1 target
Duration duration of battle
Requirements Equip Whip; Wrist Snap skill
Effects This skill allows you to temporarily tame a wild beast with your whip, much like a lion tamer might tame a lion. Once tamed, the beast will fight as your ally for the duration of battle. When the battle is over the beast will run away confused. This only works on animal like beasts, it does not work on sentient beasts or any other creatures.
Success Roll Persuade
Skill Leg Trip
Stat Cost 3 Power
Range whip's range
Area 1 target
Duration instant
Requirements Equip Whip; Wrist Snap
Effects This skill causes your whip attack to trip the target, causing the target to fall.
Success Roll Athletics -2
Skill Choke Hold
Stat Cost 5 Power
Range whips range
Area 1 target
Duration 1d4 rounds
Requirements Equip Whip; Leg Trip
Effects This skill allows you to attack the target then lasso the whip around the target's neck, pulling the target down to the ground, and holding the target there for the duration of the skill.
Success Roll Athletics -4
Skill Twin Dragon
Stat Cost 6 Power
Range whips range
Area 1-2 targets
Duration instant
Requirements Equip Whip; Choke Hold
Effects This skill allows you to use Wrist Snap twice in one attack on one or two targets that are in range.
Success Roll React -5
Skill Neck Breaker
Stat Cost 6 Power
Range whips range
Area 1 target
Duration instant
Requirements Equip Whip; Choke Hold
Effects This skill is used with the skill Choke Hold. With this skill a critical hit has a 1 in 6 chance of killing the target. This is decided by rolling a 1d6, with 6 = death. This skill increases your Critical chance by +2.
Success Roll Critical +2
Skill Basic Attack
Stat Cost 1 Power
Range weapon's range
Area 1 target
Duration instant
Requirements N/A
Effects This is a basic attack for any weapon except whips. This attack increases your weapon damage by an additional 1d4.
Success Roll Athletics +2
Skill 2 Hit Combo
Stat Cost 4 Power
Range weapon's range
Area 1-2 targets
Duration instant
Requirements Basic Attack
Effects This skill allows you to use Basic Attack twice.
Success Roll Acrobatics -2
Skill 3 Hit Combo
Stat Cost 6 Power
Range weapon's range
Area 1-3 targets
Duration instant
Requirements 2 Hit Combo
Effects This skill allows you to use Basic Attack 3 times.
Success Roll Acrobatics -5
Skill Piercing Attack
Stat Cost 1 Power
Range weapon's range
Area 1 target
Duration instant
Requirements Basic Attack
Effects This skill allows you to do piercing damage with your sword.
Success Roll athletics -1
Skill Leaping Attack
Stat Cost 1 Power
Range jump + weapon range
Area 1 target
Duration instant
Requirements Basic Attack
Effects This skill allows you to perform a basic attack when you jump towards a target.
Success Roll athletics -1

Top 10 Entries

Ability Elemental Potions
Effects

All potions you use or create have their values increased by your Arcana.

Must have Energy Enrichment

Ability Energy Enrichment
Effects

Able to amplify a potion's effects by spending vital stat points into the potion during potion creation.

  • Vitality Restoring Potion: 1 Vitality spent = 2 Vitality restoration effect
  • Soul Restoring Potion: 1 Soul spent = 2 Soul restoration effect
  • Power Restoring Potion: 1 Power spent = 2 Power restoration effect

Must have Create Basic Potions

Ability Runic Mage Empowerment
Effects

You are able to apply Runic Mage skill effects to a magical item's effect values.

Must have Runic Item Empowerment or Runic Potion Empowerment

Ability Runic Item Empowerment
Effects

All items (except potions) that you use or create are increased by your mental as a percentage.

Must have Elemental Creations

Ability Elemental Creations
Effects

All items you create or use have their effects increased by your Arcana.

Must have Create Magical Totem

Ability Arcane Crafting
Effects

Allows you to add spell components to your crafted items to make magical items.

Must have Create Magical Totem ability and Basic Crafting skill

Ability Create Magical Totem
Effects

Allows you to create magical totems that can be used as relics. You can create one effect per totem: 

  • Decrease Spell Cost by 1/2
  • Decrease Spell Casting Speed by 1
  • Increase Spell Damage by 50%.
  • Increase Spell Healing by 50%.
Ability Runic Profession
Effects

Grants the elemental construct a profession to learn skills from.

Must have Runic Carvings

Ability Runic Carvings
Effects

Carve a runic symbol into an elemental construct, increasing it's elemental power by 25%.

Must have Carving

Ability Identify Weak Points
Effects You are able to identify weak points in a target's armor increased the damage that you deal by 20%.