Projects: A-Z Index

L

Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Skill Fly
Stat Cost 2 Power
Range self
Area self
Duration 1 movement
Effects Fly at a move x 3.
Success Roll Athletics +1; +1 per level
Skill Angerian Embrace
Stat Cost 2 Soul
Range target you hold
Area 1 target
Duration instant
Effects Hold target and heal by 1d8 Vitality or harm by 1d8 Vitality, unaffected by armor.
Success Roll Arcana +1
Skill Blood Magic
Stat Cost Spent Vitality
Range self
Area self
Duration instant
Effects The Tiefling can spend Vitality into their spell to increase its healing or damaging power at a rate of 2 per 1 point of Vitality.
Success Roll N/A
Skill Blood Letting
Stat Cost 1d4 Vitality
Range weapon
Area weapon
Duration 1d10 rounds
Effects Coats weapon with poisonous blood causing 1d4 poison to the target, not compounding.
Success Roll N/A
Skill Basic Swordplay
Stat Cost 2 Power
Range weapon range
Area 1 target
Duration instant
Requirements N/A
Effects Decreases chance that target can make a defense check, parry, or counter attack your hit by 1d4.
Success Roll Stealth +2
Skill Advanced Swordplay
Stat Cost 4 Power
Range weapon range
Area 1 target
Duration instant
Requirements Basic Swordplay
Effects Decreases chance that target can make a defense check, parry, or counter attack your hit by 1d6. Increases Critical chance by 2.
Success Roll Stealth -2
Skill Empathic Combat
Stat Cost 2 Power
Range self
Area self
Duration 1d4 rounds
Requirements Empathy talent
Effects This skill allows for your emotions to fuel your melee damage. If you attack an enemy with a melee attack, including melee attack skills, and are filled with anger, your character's damage will be increased by 1d10 for that attack. If your character has opposite feelings, such as happiness when melee attacking an enemy and this ability, the attack simply won't do any damage.
Success Roll Perform
Skill Increased Offense
Stat Cost 1d6 Power
Range weapon range
Area 1 target
Duration instant
Requirements N/A
Effects This skill allows you to increase your offensive power by the power you rolled to spend into your attack.
Success Roll Athletics
Skill Power Rush
Stat Cost 3 Power
Range Move Range
Area 1 target
Duration instant
Requirements Increased Offense
Effects This skill allows you to spend any unused move into your attack as straight damage increase. You do have to move to use this skill so you cannot spend all of your move.
Success Roll Athletics -2
Skill Powered Blow
Stat Cost 6 Power
Range weapon range
Area 1 target
Duration instant
Requirements Power Rush
Effects You use this skill with Power Rush to do one of three attacks decided by a 1d3.
  • 1: Knock Down: You knock down the target leaving the target prone until the target uses a move action to get up or is helped up.
  • 2: Knock Back: you knock back the target the move power spend into your Power Rush attack worth of spaces.
  • 3: Staggering Hit dazes the target for 1d4 rounds so that the target cannot move or use spells
Success Roll Athletics -4

Top 10 Entries

Weapon Short Sword
Attack 1d8
Range 1
Hit Chance 0
Weight 6
Space Taken 2
Other Information 2-handed for races smaller than human size
Cost 42.50
Weapon Long Sword
Attack 1d8 + 1
Range 2
Hit Chance -1
Weight 10
Space Taken 3
Other Information Not acceptable for races smaller than human size, may be 2-handed for human size races
Cost 68.75
Weapon Silver Edge
Attack 0
Range 0
Hit Chance 0
Weight 0
Space Taken 0
Other Information Increase attack value by +1d6 versus undead
Cost 7.00
Weapon Serrated Blade
Attack +1
Range 0
Hit Chance 0
Weight 0
Space Taken 0
Other Information For daggers, boot knives, long knives, and small knives only
Cost 5.00
Weapon Double Sided Blade
Attack +1
Range 0
Hit Chance +1
Weight 0
Space Taken 0
Other Information For daggers, boot knives, short swords, and long swords only.
Cost 5.00
Weapon Carving Knife
Attack 1d3
Range 1
Hit Chance -1
Weight 1
Space Taken 1
Other Information Good for shaping, carving, and sharpening
Cost 7.19
Weapon Dagger
Attack 1d6+1
Range 1
Hit Chance 0
Weight 4
Space Taken 1
Other Information N/A
Cost 28.13
Weapon Small Knife
Attack 1d4
Range 1
Hit Chance 0
Weight 0.5
Space Taken 1
Other Information N/A
Cost 5.00
Weapon Long Knife
Attack 1d4+2
Range 1
Hit Chance 0
Weight 1.5
Space Taken 1
Other Information N/A
Cost 10.94
Weapon Boot Knife
Attack 1d4+1
Range 1
Hit Chance 0
Weight 2
Space Taken 1
Other Information N/A
Cost 14.38