Projects: A-Z Index
L
Name | Lorem ipsum dolor |
---|---|
Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Shrink or Grow |
---|---|
Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | until used again |
Effects | Grow to double normal size increasing Strength traits by 2 but decreasing Speed Traits by 2 or decrease to half size Increasing Speed traits by 2 but decreasing Strength traits by 2. This is also used to revert to normal size. |
Success Roll | Deception +2 |
Skill | Fae Lust |
---|---|
Stat Cost | 1 soul |
Range | 6 spaces |
Area | 1 target |
Duration | 1d6 rounds |
Effects | Causes target to fall for the fae, not attacking the fae but actually protecting the fae. |
Success Roll | Influence +2 |
Skill | Fae Magic |
---|---|
Stat Cost | N/A |
Range | self |
Area | any other fae |
Duration | instant |
Effects | If there is another fae in the party, when that fae casts a spell your fae casts a spell as well. If your fae doesn't have a spell, increase that fae's spell's healing or damaging effect by 1d12. |
Success Roll | N/A |
Skill | Tricky Goblin |
---|---|
Stat Cost | 1 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Goblin upon successful use can move 1d4 spaces in any direction to avoid an attack and cause instead the attack to hit whomever or whatever the goblin gets behind, or to miss altogether. |
Success Roll | Acrobatics +2 |
Skill | Relentless Mockery |
---|---|
Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | 1d4 rounds |
Effects | Mock the target causing the target to receive a -2 on all checks. |
Success Roll | Intimidate +1 |
Skill | Fly |
---|---|
Stat Cost | 2 Power |
Range | self |
Area | self |
Duration | 1 movement |
Effects | Fly at a move x 3. |
Success Roll | Athletics +1; +1 per level |
Skill | Angerian Embrace |
---|---|
Stat Cost | 2 Soul |
Range | target you hold |
Area | 1 target |
Duration | instant |
Effects | Hold target and heal by 1d8 Vitality or harm by 1d8 Vitality, unaffected by armor. |
Success Roll | Arcana +1 |
Skill | Blood Magic |
---|---|
Stat Cost | Spent Vitality |
Range | self |
Area | self |
Duration | instant |
Effects | The Tiefling can spend Vitality into their spell to increase its healing or damaging power at a rate of 2 per 1 point of Vitality. |
Success Roll | N/A |
Skill | Blood Letting |
---|---|
Stat Cost | 1d4 Vitality |
Range | weapon |
Area | weapon |
Duration | 1d10 rounds |
Effects | Coats weapon with poisonous blood causing 1d4 poison to the target, not compounding. |
Success Roll | N/A |
Skill | Basic Swordplay |
---|---|
Stat Cost | 2 Power |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | Decreases chance that target can make a defense check, parry, or counter attack your hit by 1d4. |
Success Roll | Stealth +2 |
Top 10 Entries
Skill | Magic Absorb |
---|---|
Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Battle Mage |
Effects | Absorb 10% of the spell damage that gets through armor. |
Success Roll | Arcane -1 |
Skill | Magic Redirect |
---|---|
Stat Cost | N/A |
Range | target of spell |
Area | target of spell |
Duration | instant |
Requirements | Magic Absorb |
Effects | Redirect the absorbed magical damage into your spell to increase its damaging or healing properties. The absorbed magical damage must be redirected when it is your turn right after the defensive round when you absorbed it. If it is not, the aborbed magic damage disappates. |
Success Roll | Arcane +1 |
Skill | Magical Counter |
---|---|
Stat Cost | N/A |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Battle Mage |
Effects | Counter attack an offensive magic spell with an offensive magic spell. |
Success Roll | React |
Skill | Magical Vampirism |
---|---|
Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1d4 rounds |
Requirements | Battle Mage |
Effects | 10% of spell damage done to target returns to caster to restore Vitality. |
Success Roll | Arcane -1 |
Skill | Mana Weapon |
---|---|
Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 1d10 +1 rounds |
Requirements | Battle Mage |
Effects | Gives your weapon an edge with your elemental properties. This increases your weapon's damage by your Arcane + 1d4. This also gives your weapon elemental attack properties, doing 20% more damage to elements weak against you while having a 20% chance of being ignored by elements strong against you. If there is a rune stone on the weapon, the rune stone's effects are increased by 50%. |
Success Roll | Arcane -4 |
Skill | Mana Shield |
---|---|
Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 1d10 +1 rounds |
Requirements | Mana Weapon |
Effects | Empowers your shield with your runic energy. This increases your shields defense and block stats by your Arcane + 1d4. It also grants you a 20% chance to be immune to attacks from those of an element you are strong against. If you have no shield this grants you a buckler size shield of pure magic with the Arcana bonus being the Block and Defense values of the shield. |
Success Roll | Arcana -5 |
Skill | Mana Armor |
---|---|
Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 1d10 +1 rounds |
Requirements | Mana Shield |
Effects | This increases your Magical Armor by your Arcana + 1d8. You become immune to magic attacks of your element. |
Success Roll | Arcana -6 |
Skill | Learn Curse |
---|---|
Stat Cost | N/A |
Range | 1 object near you |
Area | 1 object near you |
Duration | instant |
Requirements | N/A |
Effects | This skill allows you to learn the curse that is on a cursed object, so that you can use the curse yourself to curse objects. |
Success Roll | Insight -4 |
Skill | Hexing |
---|---|
Stat Cost | 3 Soul |
Range | 1 object in hands |
Area | 1 object in hands |
Duration | instant |
Requirements | Learn Curse |
Effects | This skill allows you to place a known curse on an object. The curse will remain always on the object. |
Success Roll | Arcana -2 |
Skill | Remove Curse |
---|---|
Stat Cost | 4 Soul |
Range | 1 object in hands |
Area | 1 object in hands |
Duration | instant |
Requirements | Hexing |
Effects | This skill allows you to break the curse from a cursed object. Unfortunately you do have to endure the curse for 1d4 hours. |
Success Roll | Arcana |