Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Long Range Teleport |
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Stat Cost | 5 Soul |
Range | self |
Area | place once been to |
Duration | instant |
Effects | Teleport to location you've once been to; gain this skill at Level 6 |
Success Roll | Arcana -1; +1 per level past 6 |
Skill | Teleportation Attack |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Teleport attack you perform to any target you can see; gain this skill at Level 4 |
Success Roll | Arcana -2 |
Skill | Shadow Walk |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1 move |
Effects | Allows the xodian to disappear into the shadows and navigate the area through the shadows at 20% greater than normal movement rate. There are no terrain penalties or obstacles in the shadow realm. When the movement is done the xodian reappears in the normal world at the location travelled to. |
Success Roll | Focus +2; +1 per level |
Skill | Shadow Attack |
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Stat Cost | 5 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Allows for attacking any 1 target by sending the attack through the shadows to the target. Gained at Level 4. |
Success Roll | Focus -1 |
Skill | Mind Speak |
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Stat Cost | N/A |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Allows the xodian to speak into the mind of any one person the xodian knows or sees. |
Success Roll | Focus +3; +1 per level |
Skill | Animal Talk |
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Stat Cost | 1 Soul |
Range | 1 animal near you |
Area | 1 animal |
Duration | 1 minute |
Requirements | N/A |
Effects | Talk to and understand animals |
Success Roll | Nature +2; +1 per level |
Skill | Affect Form |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | until used again, minimum 1 round or minute |
Effects | Become spirit or phyiscal |
Success Roll | Arcana +1; +1 per level |
Skill | Keep Self |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Effects | +2 to Endure for check to exist |
Success Roll | Endure +2; +1 per level |
Skill | Affect Reality |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Able to affect, use, touch, move, etc physical things when in spirit form; gain this skill at level 3 |
Success Roll | Focus +1; +1 per level after Level 3 |
Skill | Cheating at Initiative |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Add luck score to intiative, increase by 1 per level after obtained; Obtain this skill at Level 2. |
Success Roll | N/A |
Top 10 Entries
Skill | Avatar of the Seasons |
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Stat Cost | 12 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Herald of the Winds |
Effects | With this skill you become one with the seasons. You can cause fruit to bear instantly. You can can cause grass to grow and flowers to bloom. You can also cause the reverse. If your element is Geomancy, your magic power potential is doubled. You are not physically effected by temperature or weather. Attacking in a lightning storm causes your attacks to be powered by the spell Lightning Strike. |
Success Roll | Nature -10 |
Skill | Herald of the Winds |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Servant of Norvus |
Effects | With this skill you gain a boon from the gods and goddesses of the winds. With this skill your move is doubled, you can breath underwater and in poisonous gas, and your projectile or thrown attacks deal double damage. |
Success Roll | Nature -5 |
Skill | Servant of Norvus |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Child of Ova |
Effects | With this skill you gain a boon from the god of rock and earth, Norvus. You now receive a 20% reduction on physical damages and can scale mountains with no movement penalty. |
Success Roll | Nature -5 |
Skill | Child of Ova |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Nature's Nurturing |
Effects | This skill grants you a boon from the goddess of nature, Ova. You are completely immune to poisons and illnesses. |
Success Roll | Nature -5 |
Skill | Nature's Wrath |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Blessing |
Effects | With this skill nature will counter attack for you. This skill can only be used in natural places. During the skill's duration every time you are attacked nature will attack the attacker. The damage dealt is your Nature score + Arcana Score + 1d12. This always hits. |
Success Roll | Nature -5 |
Skill | Nature's Blessing |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Armor |
Effects | With this skill nature blesses you with more power. This skill can only be used in natural places. This skill adds your Nature score to Runic Power, Offensive Power, and Bow Power. |
Success Roll | Nature -5 |
Skill | Nature's Armor |
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Stat Cost | 6 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Nurturing |
Effects | With this skill nature will help protect you. This skill can only be used in environments that are natural. With this skill nature provides you with your Arcana stat as extra protection against physical and magical attacks. |
Success Roll | Nature -5 |
Skill | Nature's Nurturing |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | 3 druid skills and 2 druid abilities |
Effects | With this skill you can have yourself sustained by nature. This skill can only be used within natural environments, including caves. This skill cannot be used in an environment that has no nature. When you use this skill you select Vitality, Soul, or Power. During the duration the selected stat will be recovered by 1d8 per round. |
Success Roll | Nature -5 |
Skill | Familiar's Sacrifice |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Requirements | Familiar's Aide |
Effects | With this skill you can have your selected familiar die for you in your place, should you be killed. |
Success Roll | React -5 |
Skill | Familiar's Aide |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Familiar Counter |
Effects | With this skill you can have your familiar use one of your potions on yourself. This is helpful for when you cannot reach your potions or are out of movement actions. |
Success Roll | React -5 |