Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Animal Talk |
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Stat Cost | 1 Soul |
Range | 1 animal near you |
Area | 1 animal |
Duration | 1 minute |
Requirements | N/A |
Effects | Talk to and understand animals |
Success Roll | Nature +2; +1 per level |
Skill | Affect Form |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | until used again, minimum 1 round or minute |
Effects | Become spirit or phyiscal |
Success Roll | Arcana +1; +1 per level |
Skill | Keep Self |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Effects | +2 to Endure for check to exist |
Success Roll | Endure +2; +1 per level |
Skill | Affect Reality |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Able to affect, use, touch, move, etc physical things when in spirit form; gain this skill at level 3 |
Success Roll | Focus +1; +1 per level after Level 3 |
Skill | Cheating at Initiative |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Add luck score to intiative, increase by 1 per level after obtained; Obtain this skill at Level 2. |
Success Roll | N/A |
Skill | Magical Sight |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Can seel the element of magic in an area or around a person or object as a color hue. |
Success Roll | +1 to Perceive; +1 per level |
Skill | Bounding Leap |
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Stat Cost | 2 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Increase move by +2 when jumping |
Success Roll | +2 Acrobatics |
Skill | Wall Jumping |
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Stat Cost | 2 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Can jump to a wall and bounce off of it at an angle to reach a greater height. Can only do so once per jump. |
Success Roll | Acrobatics |
Skill | For the Pack |
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Stat Cost | 1 Soul |
Range | move range |
Area | self + 1 ally |
Duration | instant |
Effects | Can attack with your ally adding your attack to your ally's attack. This is seperate from your own attack. |
Success Roll | Initiative -2 |
Skill | Bloodhoud Tracking |
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Stat Cost | 1 soul |
Range | self |
Area | self |
Duration | 1 hour |
Effects | Can increase Investigate by 1d20 for that hour to use with tracking. |
Success Roll | N/A |
Top 10 Entries
Armor | Plate Sabatons |
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Armor Type | Heavy Armor |
Physical Armor | 0 |
Magical Armor | 0 |
Defense | 1 |
Weight | 0.75 |
Other Information | Plated armor boots. +1d8 to attack when kicking. |
Cost | 55.00 |
Armor | Soft Soled Shoes |
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Armor Type | Light Armor |
Physical Armor | 0 |
Magical Armor | 0 |
Defense | 0 |
Weight | 0.05 |
Other Information | Made to be extra light and quiet, giving you a +2 to Luck when sneaking. |
Cost | 22.00 |
Armor | Climbing Boots |
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Armor Type | Light Armor |
Physical Armor | 0 |
Magical Armor | 0 |
Defense | 0 |
Weight | 0.3 |
Other Information | Comes with specially designed cleats to allow for easier mountain and cliff climbing, reducing their movement penalty by half. +2 to Brace. |
Cost | 30.00 |
Armor | Hiking Boots |
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Armor Type | Light Armor |
Physical Armor | 0 |
Magical Armor | 0 |
Defense | 0 |
Weight | 0.2 |
Other Information | No penalty in movement for hills or slopes. +1 to Brace. |
Cost | 25.00 |
Skill | Enchantment |
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Stat Cost | Spent Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Elemental Imbuing |
Effects | This skill allows you to imbue elemental materials with spell effects. This means that the material that you gave an elemental property to can now cause a spell effect. For example, if you grant some steel the elemental property of life, you could then give it the magical effect of lightening strike, allowing you to make a sword for example of that steel that causes lightening strike spell damage with a critical hit. The metal can only hold so many charges however. The amount of charges you give the metal is 1 charge per 2 Soul. |
Success Roll | Arcana |
Skill | Elemental Imbuing |
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Stat Cost | 4 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Arcane Materials |
Effects | This skill allows you to give the material the element of the spell stored in a rune stone, at the cost of the rune stone. This grants the material its elemental properties. |
Success Roll | Arcana |
Skill | Arcane Materials |
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Stat Cost | Spent Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Material Identify |
Effects | This skill allows you to increase one value of a material at a rate of +1 per 4 Soul. |
Success Roll | Arcana |
Skill | Advanced Runic Crafting |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 4 hours |
Requirements | Better Runic Crafting |
Effects | This skill allows you to create advanced runic technology from blueprints. This includes advanced elemental contructs. |
Success Roll | Arcana -8 |
Skill | Better Runic Crafting |
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Stat Cost | 6 Soul |
Range | self |
Area | self |
Duration | 3 hours |
Requirements | Novice Runic Crafting and Better Crafting |
Effects | This skill allows you to create better runic technology from blueprints. This includes better elemental contructs. |
Success Roll | Arcana -4 |
Skill | Novice Runic Crafting |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 2 hours |
Requirements | Basic Runic Crafting and Better Crafting |
Effects | This skill allows you to create novice runic technology from blueprints. This includes novice elemental contructs. |
Success Roll | Arcana -2 |