Projects: A-Z Index

L

Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Spell Fitful Strobe
Affinity light
Stat Cost 8 Soul
Spell Cast Speed 4
Range & Area 1 target
Duration instant
Spell Family Glow
Requirements Flash
Spell Effects This spell assault a target with lots of strobe lights of various colors. The target must make a hard Endure. If the target fails, the target will have a seizure, being unable to act for 2 rounds and having visual instability for the following 3 rounds. If the target succeeds, the target will have nausea and visual instability for 3 rounds.
Check Difficulty Hard Arcana
Spell Embracing Light
Affinity light
Stat Cost 8 Soul
Spell Cast Speed 4
Range & Area self or 1 ally
Duration 1d6 rounds
Spell Family Glow
Requirements Healing Light
Spell Effects With this spell you surround yourself or your ally with a protective orb of light. That orb will absorb up to 1d% percentage of any kind of damage. The percentage must be rolled for each time you are dealt damage.
Check Difficulty Hard Arcana
Spell Embracing Glow
Affinity light
Stat Cost 6 Soul
Spell Cast Speed 3
Range & Area self or 1 ally
Duration until damage is absorbed
Spell Family Glow
Requirements Flare
Spell Effects With this spell you surround yourself or your ally with a protective orb of light. That orb will absorb up to 3d12 points of any kind of damage. Once the orb has absorbed any amount of damage, the spell ends. Only one light orb per ally/self.
Check Difficulty Normal Arcana
Spell Light Casting
Affinity light
Stat Cost 8 Soul
Spell Cast Speed 4
Range & Area up to 500 feet
Duration once the spell passes 500 feet
Spell Family Glow
Requirements Embracing Glow
Spell Effects With this spell you cast a ball of light which you send out from you. You will be able to see whatever the ball of light would see if it had eyes. The light can pass through walls, doors, floors, and ceilings. Once the light has traveled beyond 500 feet, the spell ends.
Check Difficulty Hard Arcana
Spell Light Arrow
Affinity light
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1 target
Duration instant
Spell Family Piercing Light
Requirements Piercing Light
Spell Effects With this spell you single out an enemy target and an arrow of light appears from nowhere and strikes the target. The target is dealt 3d12 points of magic damage.
Check Difficulty Normal Arcana
Spell Piercing Light
Affinity light
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area every target in a straight line from the caster
Duration instant
Spell Family Piercing Light
Requirements N/A
Spell Effects This spell shoots a piercing beam of light from the hand of the spell caster in a straight line across the battlefield. It hits and passes through every target in its path, ally and enemy, doing 2d12 magic damage to each target.
Check Difficulty Easy Arcana
Spell Armor of Light
Affinity light
Stat Cost 8 Soul
Spell Cast Speed 4
Range & Area self or 1 ally
Duration 1d6 rounds
Spell Family Glow
Requirements Glowing Shield
Spell Effects With this spell you provide yourself or an ally a set of armor made of light. The armor grants the wearer 5 Physical Armor and 10 Magical Armor.
Check Difficulty Hard Arcana
Spell Glowing Shield
Affinity light
Stat Cost 6 Soul
Spell Cast Speed 3
Range & Area self or 1 ally
Duration 1d6 rounds
Spell Family Glow
Requirements Comforting Light
Spell Effects This spell provides you or your chosen ally a small buckler shield made of light. This shield can be used with the block or magic block skill and provides 1 Physical Armor and 4 Magical Armor.
Check Difficulty Normal Arcana
Spell Healing Light
Affinity light
Stat Cost 6 Soul
Spell Cast Speed 3
Range & Area 1 target
Duration instant
Spell Family Glow
Requirements Comforting Light
Spell Effects With this spell you use the warm healing power of light to heal others or yourself. With this spell you can restore 2d12 plus Arcana worth of Vitality.
Check Difficulty Normal Arcana
Spell Flash
Affinity light
Stat Cost 6 Soul
Spell Cast Speed 3
Range & Area all enemy targets
Duration 1d6 rounds
Spell Family Glow
Requirements Glaring Light
Spell Effects This spell causes a bright flash that causes all enemy targets in the battlefield to have visual instability. Allies and the spell caster are protected from the flash.
Check Difficulty Normal Arcana

Top 10 Entries

Skill Disarm Magic Trap
Stat Cost 3 Soul
Range self
Area self
Duration instant
Requirements Disarm Trap
Effects This skill allows you to disarm a magic trap safely.
Success Roll (Insight + Arcana) -5
Skill Cover Tracks
Stat Cost N/A
Range 1 space
Area 1 space
Duration instant
Requirements N/A
Effects Using this skill covers any tracks you make.
Success Roll Deception +1
Skill Detection Sense
Stat Cost 2 Soul
Range self
Area self
Duration 1d6 hours
Requirements Cover Tracks
Effects With this skill you will know when you are detected, you just might not know by what.
Success Roll Perceive
Skill Silent Hit
Stat Cost 1 Soul
Range 1 space
Area 1 target
Duration instant
Requirements N/A
Effects When you hit the target, if the target or surrounding targets do not know you are there, they will not hear the hit. It will be silent.
Success Roll Stealth -1
Skill Sleeper Hit
Stat Cost 3 Soul
Range weapon's range
Area 1 target
Duration instant
Requirements Silent Hit
Effects When you attack with this skill, you do normal damage and inflict sleep on the target.
Success Roll Athletics -1
Skill Stealth Opportunity
Stat Cost 4 Soul
Range self
Area self
Duration 1d4 rounds
Requirements Silent Hit and Hide
Effects When in hiding, you can take advantage of Attacks of Opportunity without coming out of hiding.
Success Roll Stealth -2
Skill Stunning Hit
Stat Cost 3 Power
Range weapon range
Area 1 target
Duration instant
Requirements Sleeper Hit
Effects A critical hit by your weapon causes 1 round stun.
Success Roll Critical -2
Skill Assasination Hit
Stat Cost 6 Power
Range weapon's range
Area 1 target
Duration instant
Requirements Stunning Hit
Effects You have a 1 in 6 chance of killing the target instantly. This is done by rolling a 1d6 where 6 = death.
Success Roll Hit Chance -5
Skill Casting Strike
Stat Cost 3 Soul
Range 1 ally or self
Area 1 ally or self
Duration 1d4 rounds
Requirements Spell Slinger
Effects This skill allows you to apply an offensive spell to an ally or your weapon. Whenever you or your ally hits with that weapon, make an Arcana check. A successful Arcana check causes that spell to be cast with the attack. The spell damage is decreased by 20%.
Success Roll Arcana +2
Skill Spell Slinger
Stat Cost 2 Soul
Range self
Area self
Duration instant
Requirements N/A
Effects Using this skill with your magic spell allows you to cast your spell more quickly. The spell now takes 1 less runic casting speed to cast.
Success Roll Arcana -2