Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Partial Polymorphing |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | 1d10 rounds or hours |
Effects | Able to change parts of body into any form whose properties are known. You could change our arms into weapons, feet into flippers, etc. The boy part would take on those properties, for example if you changed your arms into swords they would have the attack value of standard short swords. Body part changed cannot be more than 25% larger or smaller than original size. |
Success Roll | Arcana +2; +1 per level |
Skill | Shape Shifting |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1d10 rounds or hours |
Effects | Learn how to take the form of beings that you have encountered. The form cannot be more than double normal size or half normal size. Form must be a living form. Gain this skill at Level 2. |
Success Roll | Arcana; +1 per level past Level 2 |
Skill | Polymorphous Enlightenment |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | while in form |
Effects | You can learn one observed skill with an Insight +2 check of any creature that is in the same form that you are in. You can only use these skills while in that form. Gain this skill at Level 2. |
Success Roll | Insight +2; +1 per level past Level 2 |
Skill | Polymorphing |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1d10 rounds or hours |
Effects | You can take the form of inanimate objects. Form cannot be more than double normal size or less than half normal size. Gain this skill at Level 5. |
Success Roll | Arcana -1; +1 per level past Level 5 |
Skill | Short Range Teleport |
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Stat Cost | 2 Soul |
Range | self |
Area | place in sight |
Duration | instant |
Effects | Teleport to location in sight |
Success Roll | Arcana +2; +1 per level |
Skill | Long Range Teleport |
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Stat Cost | 5 Soul |
Range | self |
Area | place once been to |
Duration | instant |
Effects | Teleport to location you've once been to; gain this skill at Level 6 |
Success Roll | Arcana -1; +1 per level past 6 |
Skill | Teleportation Attack |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Teleport attack you perform to any target you can see; gain this skill at Level 4 |
Success Roll | Arcana -2 |
Skill | Shadow Walk |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1 move |
Effects | Allows the xodian to disappear into the shadows and navigate the area through the shadows at 20% greater than normal movement rate. There are no terrain penalties or obstacles in the shadow realm. When the movement is done the xodian reappears in the normal world at the location travelled to. |
Success Roll | Focus +2; +1 per level |
Skill | Shadow Attack |
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Stat Cost | 5 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Allows for attacking any 1 target by sending the attack through the shadows to the target. Gained at Level 4. |
Success Roll | Focus -1 |
Skill | Mind Speak |
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Stat Cost | N/A |
Range | 1 target |
Area | 1 target |
Duration | instant |
Effects | Allows the xodian to speak into the mind of any one person the xodian knows or sees. |
Success Roll | Focus +3; +1 per level |
Top 10 Entries
Skill | Throwing Blitz |
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Stat Cost | 6 Power |
Range | throw range |
Area | 1 target per weapon thrown, or just 1 target |
Duration | instant |
Requirements | Precise Throw |
Effects | With this skill you can throw 1d6 weapons or objects. |
Success Roll | React -5 |
Skill | Field Dress |
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Stat Cost | N/A |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | With this skill you can skin a killed beast and take its hide and meat as a battle reward. The beast must be dead and must be an animal. |
Success Roll | Nature +2 |
Skill | Silent Hunter |
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Stat Cost | 2 Soul |
Range | move |
Area | self |
Duration | instant |
Requirements | Stand Downwind |
Effects | With this skill you gain a first strike as you move across the battlefield to your target, if your target fails to perceive you. You do not incur any attacks of opportunity. |
Success Roll | stealth -2 |
Skill | Trick Throw |
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Stat Cost | 4 Soul |
Range | throw range |
Area | 1 target |
Duration | instant |
Requirements | Blind Throw |
Effects | This skill allows you to perform seemingly impossible throws, such as throwing when sliding down hill, or when leaping, or whatever. |
Success Roll | hit chance +1 |
Skill | One Hit Toss |
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Stat Cost | 6 Soul |
Range | throw range |
Area | 1 target |
Duration | instant |
Requirements | Precise Throw |
Effects | With this skill you have a 1 in 6 chance of instantly killing the target. This is decided by rolling a 1d6, where 6 = death. |
Success Roll | Perceive -5 |
Skill | Extra Attack |
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Stat Cost | 6 Power |
Range | self |
Area | self |
Duration | instant |
Requirements | Powered Blow |
Effects | You can make an extra attack with your attack action. |
Success Roll | React - 5 |
Skill | Rage Attack |
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Stat Cost | 6 Power |
Range | 1 space |
Area | 1 target |
Duration | instant |
Requirements | Powered Blow |
Effects | With this attack you go into rage and can hit 1d4 +1 times. You cannot crit with this attack. After the attack you are berserk for 1d4 rounds. |
Success Roll | React - 5 |
Skill | Powered Hit |
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Stat Cost | Spent Power |
Range | 1 space |
Area | 1 target |
Duration | instant |
Requirements | Vitality Empowerment |
Effects | This skill allows you to spend power into your hit to do more damage. You can add 1 to your Offensive Power for every 2 points of power you spend into your attack with this skill. |
Success Roll | Athletics -2 |
Skill | Ninja Run |
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Stat Cost | 4 Power |
Range | move range |
Area | self |
Duration | instant |
Requirements | Inner Chi |
Effects | With this skill you can run across water and up walls, but only for the duration of your movement range. |
Success Roll | Athletics -2 |
Skill | Meditation |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | 1 minute |
Requirements | N/A |
Effects | This skill allows you to get 1 hours worth of rest in one minute, allowing you to restore your Vitality, Soul, and Power by one roll of Gen Dice. This cannot be used inside of battle. |
Success Roll | Focus |