Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Ability Sorcery
Effects This ability allows you to use components in spells to create different effects, lower the cost, and so on. Must have Magic Theory.
Ability Potion Craft
Effects This ability allows you to use potions as spell components, including the effects of the potions in your spells. Must have Sorcery.
Ability Magical Components
Effects This ability allows for the improving effects of ingredients by your Arcana score. Must have Sorcery.
Ability Rule of Karma
Effects This ability causes the spells to be affected by the target's morality. You will apply the difference in morality points to your spell's effect. If the difference is positive, the effect will be greater. If it is negative, it will be less.
Ability Ignore Traps
Effects This ability grants you a bonus to luck to make luck checks to ignore traps. The bonus is 1d4+1. Must have Danger Sense.
Ability Space Saving
Effects Items take half the space they would normally take in your bags. Must have Quick Equip.
Ability Mountain Climbing
Effects +2 to Athletics check to climb mountains; +1 per level. Must have Tree Climbing.
Ability Cliff Climbing
Effects +2 to Athletics check to climb cliffs; +1 per level. Must have Mountain Climbing.
Ability Lore
Effects This ability grants you a bonuis of 1d6 when making history checks.
Ability Racial Lore
Effects This ability grants you an additional 1d4 bonus on the history check involving races, racial culture, and racial history. Must have Lore.

Top 10 Entries

Armor Hide Mail
Armor Type Light Armor
Physical Armor 8
Magical Armor 14
Defense 5
Weight 1.5
Other Information
Bash Damage: 50% reduction Slash Damage: 20% reduction Chop Damage: 10% reduction Pierce Damage: 0% reduction
  • Protection from cold
  • Chance of overheating in hot climates
Cost 14.38
Armor Leather Mail
Armor Type Light Armor
Physical Armor 9
Magical Armor 16
Defense 7
Weight 4.5
Other Information
Bash Damage: 50% reduction Slash Damage: 30% reduction Chop Damage: 10% reduction Pierce Damage: 0% reduction
Cost 19.82
Armor Chain Mail
Armor Type Medium Armor
Physical Armor 11
Magical Armor 0
Defense 10
Weight 18
Other Information
Bash Damage: 25% reduction Slash Damage: 75% reduction Chop Damage: 25% reduction Pierce Damage: 0% reduction
  • -1 Initiative
  • -7 Evade
  • -5 Stealth
Cost 127.50
Armor Plate Mail
Armor Type Heavy Armor
Physical Armor 14
Magical Armor 0
Defense 12
Weight 25
Other Information
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 50% reduction Pierce Damage: 20% reduction
  • -2 Initiative
  • -8 Stealth
Cost 173.75
Armor Scale Mail
Armor Type Heavy Armor
Physical Armor 16
Magical Armor 0
Defense 15
Weight 22
Other Information
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 20% reduction Pierce Damage: 50% reduction
  • -1 Initiative
  • -8 Stealth
Cost 228.75
Armor Belted
Armor Type Enhancement
Physical Armor +1
Magical Armor +1
Defense +1
Weight N/A
Other Information

For Cloth Mail and Cloaks only

+10% damage reduction to Chopping and Slashing.

Cost 25.00
Armor Enchanted Cloth
Armor Type Enhancement
Physical Armor N/A
Magical Armor +1
Defense N/A
Weight N/A
Other Information For Cloth Mail and cloaks only
Cost 20.00
Armor Cured Cloth
Armor Type Enhancement
Physical Armor +1
Magical Armor +1
Defense +1
Weight N/A
Other Information

Flor Cloth Mail and Cloaks only

+ 10% damage reduction to bashing, chopping, slashing

Cost 10.00
Armor Runic Protection
Armor Type Enhancement
Physical Armor N/A
Magical Armor +1
Defense N/A
Weight N/A
Other Information For Chain, Plate, and Scale Mail only
Cost 30.00
Armor Reinforced
Armor Type Enhancement
Physical Armor +1
Magical Armor N/A
Defense +1
Weight N/A
Other Information For Chain, Plate, and Scale Mail only
Cost 25.00