Projects: A-Z Index
L
Name | Lorem ipsum dolor |
---|---|
Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Ability | Invoked Spirit |
---|---|
Effects | With this ability you will add your moral points total to your attack whenever you face someone who is of a morality that is opposite of yours. |
Ability | Ninja Acrobatics |
---|---|
Effects | You gain +1d4 to Acrobatics. This is a permanent increase. Must have Ninja Reflexes. |
Ability | Agile Speed |
---|---|
Effects | With this ability you will add your acrobatics score to your move score each time you move. Must have Ninja Acrobatics. |
Ability | Meditative Focus |
---|---|
Effects | After you use Meditation, you have double focus score for the next 1d6 hours. |
Ability | Chi Element |
---|---|
Effects | Your unarmed attacks now take on your elemental properties. You will now deal 20% more damage to elements you are strong again, while having a 20% chance that your attacks will not affect elements you are weak against. |
Ability | Martial Hardening |
---|---|
Effects | If you use focus you can attempt to parry a weapon attack with your hand. The parry value is your focus score. It is said that your hands become like weapons themselves. With this ability you can use the skill Block or Parry with your hands. You must have Meditative Focus. |
Ability | Staggering Crit |
---|---|
Effects | Your critical hits will daze the target for 1d4 rounds so that the target cannot move or use spells. Must have Martial Hardening. |
Ability | Dagger Proficiency |
---|---|
Effects | Increase your damage when wielding daggers by 1d4. |
Ability | Master of Shadows |
---|---|
Effects | When in the dark or barely lit places and assuming that the other creatures do not have some form of dark sight, you have a bonus of +3 to stealth. |
Ability | Silent Agent |
---|---|
Effects | You make no sounds when you move, even when walking on leaves, twigs, or similar things. You have a +2 to stealth. You also do not provoke Attacks of Opportunity when moving past enemy targets. Must have Master of Shadows. |
Top 10 Entries
Ability | Nimble Thief |
---|---|
Effects | You are as nimble as you are silent. You have a +1d6 to Stealth (roll when acquiring the ability for the bonus). Must have Silent Agent. |
Ability | Leave No Marks |
---|---|
Effects | You leave no tracks. You leave no fingerprints. It is impossible to track you, except perhaps by smell or magic. Must have Silent Agent. |
Ability | Master of Disguises |
---|---|
Effects | You are very capable of disguising yourself. +3 to deception for wearing disguises. |
Ability | Fast On Your Feet |
---|---|
Effects | There is no such thing as a slow thief. You are able to move twice per movement action. |
Ability | Speed Empowerment |
---|---|
Effects | Your Speed is permanenty empowered by your Athletics score. Must have Fast On Your Feet. |
Ability | Throwing Weapon Proficiency |
---|---|
Effects | Increase your damage when throwing weapons by 1d4. |
Ability | Light On Your Feet |
---|---|
Effects | You will not set off any traps that require weight or activate by pressure plates. Must have Fast On Your Feet. |
Ability | Honest Liar |
---|---|
Effects | You have this uncanny sense of honesty around you, that it is hard to believe you are lying. +2 to Deception. |
Ability | Quick Cast |
---|---|
Effects | This ability allows you to cast more than one spell when it is your turn, as long as you have the runic speed to do so. Must have Magic Channeling. |
Ability | Staggering Spell |
---|---|
Effects | This causing your critical hits with your magic spell to daze the target for 1 round. Must have Quick Cast. |