Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Ability Invoked Spirit
Effects With this ability you will add your moral points total to your attack whenever you face someone who is of a morality that is opposite of yours.
Ability Ninja Acrobatics
Effects You gain +1d4 to Acrobatics. This is a permanent increase. Must have Ninja Reflexes.
Ability Agile Speed
Effects With this ability you will add your acrobatics score to your move score each time you move. Must have Ninja Acrobatics.
Ability Meditative Focus
Effects After you use Meditation, you have double focus score for the next 1d6 hours.
Ability Chi Element
Effects Your unarmed attacks now take on your elemental properties. You will now deal 20% more damage to elements you are strong again, while having a 20% chance that your attacks will not affect elements you are weak against.
Ability Martial Hardening
Effects If you use focus you can attempt to parry a weapon attack with your hand. The parry value is your focus score. It is said that your hands become like weapons themselves. With this ability you can use the skill Block or Parry with your hands. You must have Meditative Focus.
Ability Staggering Crit
Effects Your critical hits will daze the target for 1d4 rounds so that the target cannot move or use spells. Must have Martial Hardening.
Ability Dagger Proficiency
Effects Increase your damage when wielding daggers by 1d4.
Ability Master of Shadows
Effects When in the dark or barely lit places and assuming that the other creatures do not have some form of dark sight, you have a bonus of +3 to stealth.
Ability Silent Agent
Effects You make no sounds when you move, even when walking on leaves, twigs, or similar things. You have a +2 to stealth. You also do not provoke Attacks of Opportunity when moving past enemy targets. Must have Master of Shadows.

Top 10 Entries

Ability Spirit Armor
Effects

This ability coats your armor with your spiritual energy. You gain Arcana worth of magic protection permanently.

Must have Spiritual Communication.

Ability Spiritual Communication
Effects With this ability you are able to communicate with spirits.
Skill Cursed Ground Tango
Stat Cost 5 Power
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Joasri's Dance
Effects

This bizarre dance causes the area to inflict damage on any who move within it, friend or foe. They would take 1d8 + Perform damage their first step, with each additional step adding an additional Perform worth of damage with the 1d8 roll. The second step for example will be 1d8 + Perform + Perform. You the entertainer are immune to this.

Success Roll Perform -5
Skill Joasri's Dance
Stat Cost 4 Power
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Backwards Waltz
Effects

This strange dance causes those in the area (friend or foe) to need to make normal luck checks when casting spells. A failed check means that the spell could do opposite of what is intended.

Success Roll Perform -2
Skill Backwards Waltz
Stat Cost 2 Power
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Tap Dance
Effects

This strange dance causes affected targets in area (friend or foe) to move in the opposite direction than what they desire.

Success Roll Perform
Skill Lullaby
Stat Cost 2 Soul
Range any in area
Area a 3x3 space area around you
Duration until awakened
Requirements N/A
Effects This song puts any who hears it asleep, friend or foe. This can be resisted with a normal Endure check.
Success Roll Perform
Skill A Concert for Zodo
Stat Cost 6 Soul
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Kymara's Solo
Effects

This powerful gothic melody grants to you and all in area (friend or foe) 1d10 + Perform Soul bonus. It also causes all effected to be the dominate runic element when attacking with magic another target, even if that target is of the same element or stronger element. This means that the magic damage will be increased by 20%.

Success Roll Perform -2
Skill Kymara's Solo
Stat Cost 6 Soul
Range any in area
Area a 3x3 space area around you
Duration effect lasts 1 hour
Requirements Cantata for Battle
Effects

This soul touching hymn grants you and those in the area (friend or foe) 1d10 + Perform Vitality bonus.

Success Roll Perform -2
Skill Cantata for Battle
Stat Cost 4 Soul
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Norvus's Performance
Effects

This upbeat melody grants you and all in the area (friend or foe) 1d10 + Perform bonus to Offensive Power and Bow Power.

Success Roll Perform -2
Skill Norvus's Performance
Stat Cost 4 Soul
Range any in area
Area a 3x3 space area around you
Duration 1d6 rounds (effects only)
Requirements Ava Breve Aria
Effects

This deep melody grants you and all in the area (friend or foe) 1d10 + Perform physical and magical protection.

Success Roll Perform -2