Projects: A-Z Index

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Name Lorem ipsum dolor
Maintainer Deleted
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Project progress 56

Newest 10 Entries

Armor Hide Mail
Armor Type Light Armor
Physical Armor 8
Magical Armor 14
Defense 5
Weight 1.5
Other Information
Bash Damage: 50% reduction Slash Damage: 20% reduction Chop Damage: 10% reduction Pierce Damage: 0% reduction
  • Protection from cold
  • Chance of overheating in hot climates
Cost 14.38
Armor Leather Mail
Armor Type Light Armor
Physical Armor 9
Magical Armor 16
Defense 7
Weight 4.5
Other Information
Bash Damage: 50% reduction Slash Damage: 30% reduction Chop Damage: 10% reduction Pierce Damage: 0% reduction
Cost 19.82
Armor Chain Mail
Armor Type Medium Armor
Physical Armor 11
Magical Armor 0
Defense 10
Weight 18
Other Information
Bash Damage: 25% reduction Slash Damage: 75% reduction Chop Damage: 25% reduction Pierce Damage: 0% reduction
  • -1 Initiative
  • -7 Evade
  • -5 Stealth
Cost 127.50
Armor Plate Mail
Armor Type Heavy Armor
Physical Armor 14
Magical Armor 0
Defense 12
Weight 25
Other Information
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 50% reduction Pierce Damage: 20% reduction
  • -2 Initiative
  • -8 Stealth
Cost 173.75
Armor Scale Mail
Armor Type Heavy Armor
Physical Armor 16
Magical Armor 0
Defense 15
Weight 22
Other Information
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 20% reduction Pierce Damage: 50% reduction
  • -1 Initiative
  • -8 Stealth
Cost 228.75
Armor Belted
Armor Type Enhancement
Physical Armor +1
Magical Armor +1
Defense +1
Weight N/A
Other Information

For Cloth Mail and Cloaks only

+10% damage reduction to Chopping and Slashing.

Cost 25.00
Armor Enchanted Cloth
Armor Type Enhancement
Physical Armor N/A
Magical Armor +1
Defense N/A
Weight N/A
Other Information For Cloth Mail and cloaks only
Cost 20.00
Armor Cured Cloth
Armor Type Enhancement
Physical Armor +1
Magical Armor +1
Defense +1
Weight N/A
Other Information

Flor Cloth Mail and Cloaks only

+ 10% damage reduction to bashing, chopping, slashing

Cost 10.00
Armor Runic Protection
Armor Type Enhancement
Physical Armor N/A
Magical Armor +1
Defense N/A
Weight N/A
Other Information For Chain, Plate, and Scale Mail only
Cost 30.00
Armor Reinforced
Armor Type Enhancement
Physical Armor +1
Magical Armor N/A
Defense +1
Weight N/A
Other Information For Chain, Plate, and Scale Mail only
Cost 25.00

Top 10 Entries

Ability Know Kill Hit
Effects This ability allows your minimum damage that you can cause due to the target's armor or defensive skills to be at least your offensive power.
Ability Blood Lust
Effects This ability causes you to go into berserk status when you are hit with a critical hit for 1 round. For that round you will do double offensive power and you will crit with your attack, but you can't use spells.
Ability Combat Preparedness
Effects This ability allows you to to have prepared a skill or attack at the start of battle that you can use for free on your turn without using one of your actions. This only works for the first round when it is first your turn during battle.
Ability Counter Attack
Effects This ability allows you to make a react check to counter attack when you are attacked, as long as the attacker is in melee range. You get a +1 to React.
Ability Weapon Mastery
Effects This ability grants you mastery over the weapon type that you have proficiency with. With this mastery you automatically get a free hit with your weapon. Also you won't drop your weapon. You must first have weapon proficiency for the weapon type you want weapon mastery of.
Ability Combat Enhancement
Effects This ability allows you to spend Power into your attacks, allowing you to increase your damage at a rate of 1 damage per 2 power. You must have Combat Endurance to get this ability.
Ability Tactical Strategy
Effects This ability allows you to set aside an attack, skill, or spell to be used at just the right time. With this ability you can set aside a move, be it an attack or a skill use; and target  an enemy to use this move on right before that enemy makes a move that you declared you wanted to intercept. You must have Combat Preparedness to have this ability.
Ability Draining Hit
Effects This ability causes half of the vitality damage you do to your target to be used to heal your Vitality. You must have Weapon Mastery to get this ability.
Ability Special Weapon Damage
Effects This ability caused you to inflict special weapon damage (wounds, daze, etc) whenever you land a critical hit. You must have Weapon Mastery to have this ability.
Ability Combo Attack
Effects This ability allows you to sacrifice your turn to instead attack in tandem with your ally when your ally attacks. You can't have attacked yet because this takes away your attack. You must be targeting the same target and able to attack the same target from where you are at. You must have Weapon Mastery to get this ability.