Projects: A-Z Index

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Maintainer Deleted
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Project progress 56

Newest 10 Entries

Weapon Wood Spear Head
Attack 1
Range 0
Hit Chance 0
Weight 0.19
Space Taken 0.5
Other Information Flammable
Cost 0.92
Weapon Wood Spear Shaft
Attack 1d3
Range 3
Hit Chance 0
Weight 2.5
Space Taken 4
Other Information Flammable
Cost 7.66
Weapon Steel Spear Shaft
Attack 1d4
Range 3
Hit Chance 0
Weight 8
Space Taken 4
Other Information N/A
Cost 53.75
Weapon War Axe
Attack 1d12 + 1d4 + 1
Range 2
Hit Chance -3
Weight 16.5
Space Taken 8
Other Information Not acceptable for races smaller than human size; 2-Handed for human size races
Cost 124.38
Weapon Great Axe
Attack 1d12 + 1d6 + 1
Range 2
Hit Chance -4
Weight 18
Space Taken 8
Other Information Not acceptable for races smaller than human size; 2-Handed for human size races
Cost 137.50
Weapon Large Axe
Attack 1d8 + 2
Range 2
Hit Chance -2
Weight 16.5
Space Taken 8
Other Information Not acceptable for races smaller than human size; 2-Handed for human size races
Cost 119.38
Weapon Barbarian Axe
Attack 1d12 + 2
Range 1
Hit Chance -3
Weight 13
Space Taken 6
Other Information 2-Handed for races smaller than human size
Cost 93.75
Weapon Kite Axe
Attack 1d10 + 2
Range 1
Hit Chance -2
Weight 10
Space Taken 4
Other Information N/A
Cost 65.63
Weapon Small Axe
Attack 1d6 + 2
Range 1
Hit Chance -1
Weight 6.5
Space Taken 4
Other Information N/A
Cost 46.88
Weapon Hatchet
Attack 1d4 + 2
Range 1
Hit Chance 0
Weight 4
Space Taken 2
Other Information N/A
Cost 26.88

Top 10 Entries

Spell Serenity's Calm
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1d20 spaces affecting 1 target
Duration instant
Spell Family Fang
Requirements Fang
Spell Effects When this spell is created the single target is surrounded in serenity. But, suddenly among the calm, the target can feel horrible injuries ripping into the target’s body doing 4d4 magic damage. Serenity releases the target and the damage is done.
Check Difficulty Normal Arcana
Spell Vampire Strain
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area self
Duration 1d4 rounds
Spell Family Fang
Requirements Fang
Spell Effects This manipulation temporarily curses you with a vampiric ability. You grow fangs and your skin becomes pale. Each round you can get into melee range and can bite the person and drain them of life. You are able to do 1d12 damage to the target and the damage taken is used to replenish your Vitality.
Check Difficulty Normal Arcana
Spell Cold Blade
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1d20 spaces affecting 1 target
Duration instant
Spell Family Beast's Prey
Requirements Beast's Prey
Spell Effects Cold Blade creates the feeling of being stabbed with a cold, metal blade in the back. The spell leaves a wound behind causing minor wounds, doing 2d12 damage. Magic deals the damage without anything physical actually being used to make the feeling.
Check Difficulty Normal Arcana
Spell Aura of Despair
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area a 3x3 space area around the caster
Duration 1d6 rounds
Spell Family Loss of Self
Requirements Loss of Self
Spell Effects With the casting of this spell you are surrounded by an aura of the despair that comes with the passing of someone close to you. The aura affects everyone, friend or foe, who are in the area of effect, but not the caster. The despair causes the affected to not be able to add melee, bow, throw, or arcana to their attacks and to need to make mental balance checks each round to not simply give in to the despair and do nothing for that turn.
Check Difficulty Normal Arcana
Spell Nightmare
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area all enemy targets
Duration instant
Spell Family Loss of Self
Requirements Loss of Self
Spell Effects The magic of Nightmare is made to recreate the nightmare of someone. Each enemy target sees some creature that attacks them doing 2d8 magic damage. The creature is different to each target. When the spell breaks off they all find that what they saw actually did real damage to them. They must then make a normal mental balance check to not give into fear.
Check Difficulty Normal Arcana
Spell Elemental Death
Affinity death
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1d12 spaces affecting 1 target
Duration 1d4 rounds
Spell Family Loss of Self
Requirements Loss of Self
Spell Effects With this spell death magic penetrates the target and shuts the target off from his or her runic soul. The target is effectively unable to cast any spells until the duration is over. The target can prevent this with a hard arcana check. Any spell effects that are on going still continue for their duration.
Check Difficulty Normal Arcana
Spell Release of the Doomed
Affinity decay
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area all enemy targets
Duration until targets free themselves
Spell Family Graveyard's Warding
Requirements Graveyard's Warding
Spell Effects With the casting of this spell skeletal hands reach up from the ground and grab the legs of any enemy targets. Effected targets must make an athletics check to be freed.
Check Difficulty Normal Arcana
Spell Decay's Warding
Affinity decay
Stat Cost 3 Soul
Spell Cast Speed 2
Range & Area a 3x3 space area around an area up to 1d20 spaces from caster
Duration 1d6 rounds
Spell Family Graveyard's Warding
Requirements Graveyard's Warding
Spell Effects The use of this manipulation produces a faint, pale glow about the area. Those within the area find that their attacks, physical and magical, deal 25% less damage. Their healing spells are also 25% less effective.
Check Difficulty Normal Arcana
Spell Ghostly Mount
Affinity decay
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area next to caster
Duration 1 day
Spell Family Deconstruction
Requirements Deconstruction
Spell Effects This spell brings back an undead horse. The appearance of it is nothing but bones that glows with an eerie purple light and its eyes are replaced with purple flame. The horse is completely loyal and it’s stats are double that of a war horse.
Check Difficulty Normal Arcana
Spell Ghastly Presence
Affinity decay
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1d20 spaces affecting 1 target
Duration instant
Spell Family Deconstruction
Requirements Deconstruction
Spell Effects With the creation of Ghastly Presence, a ghost-like formation appears behind the target. The ghost suddenly starts attacking with spiritual claws at the back of the target doing 5d4 magic damage, and then disappears.
Check Difficulty Normal Arcana