Projects: A-Z Index

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Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Weapon Small Plank
Attack 1d3
Range 1
Hit Chance -1
Weight 2
Space Taken 2
Other Information Flammable
Cost 3.38
Weapon Large Plank
Attack 1d3 + 1
Range 2
Hit Chance -2
Weight 3
Space Taken 4
Other Information Flammable
Cost 5.13
Weapon Halberd
Attack 1d12 + 3
Range 3
Hit Chance -1
Weight 12
Space Taken 6
Other Information Can use piercing and chopping attacks.
Cost 90.63
Weapon Sai
Attack 1d4
Range 1
Hit Chance +1
Weight 3
Space Taken 1
Other Information Double attack value for parry.
Cost 21.25
Weapon Pole Arm
Attack 1d8 + 1
Range 2
Hit Chance -1
Weight 11
Space Taken 5
Other Information N/A
Cost 80.00
Weapon Silver Spear Head
Attack 1d6
Range 0
Hit Chance 0
Weight 0.75
Space Taken 0.5
Other Information Attack value 1d6 versus undead
Cost 7.19
Weapon Trident
Attack 1d10 + 3
Range 2
Hit Chance -1
Weight 10
Space Taken 5
Other Information N/A
Cost 73.13
Weapon Stone Spear Heads
Attack 1d3
Range 0
Hit Chance 0
Weight 0.45
Space Taken 0.5
Other Information N/A
Cost 1.64
Weapon Steel Spear Head
Attack 1d6
Range 0
Hit Chance 0
Weight 0.75
Space Taken 0.5
Other Information N/A
Cost 5.31
Weapon Bone Spear Head
Attack 1d4
Range 0
Hit Chance 0
Weight 0.38
Space Taken 0.5
Other Information N/A
Cost 1.34

Top 10 Entries

Ability Sorcery
Effects This ability allows you to use components in spells to create different effects, lower the cost, and so on. Must have Magic Theory.
Ability Potion Craft
Effects This ability allows you to use potions as spell components, including the effects of the potions in your spells. Must have Sorcery.
Ability Magical Components
Effects This ability allows for the improving effects of ingredients by your Arcana score. Must have Sorcery.
Ability Rule of Karma
Effects This ability causes the spells to be affected by the target's morality. You will apply the difference in morality points to your spell's effect. If the difference is positive, the effect will be greater. If it is negative, it will be less.
Ability Ignore Traps
Effects This ability grants you a bonus to luck to make luck checks to ignore traps. The bonus is 1d4+1. Must have Danger Sense.
Ability Space Saving
Effects Items take half the space they would normally take in your bags. Must have Quick Equip.
Ability Mountain Climbing
Effects +2 to Athletics check to climb mountains; +1 per level. Must have Tree Climbing.
Ability Cliff Climbing
Effects +2 to Athletics check to climb cliffs; +1 per level. Must have Mountain Climbing.
Ability Lore
Effects This ability grants you a bonuis of 1d6 when making history checks.
Ability Racial Lore
Effects This ability grants you an additional 1d4 bonus on the history check involving races, racial culture, and racial history. Must have Lore.