Projects: A-Z Index

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Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Weapon Short Dart
Attack 2
Range Throw Range x 1.5
Hit Chance -1
Weight 0.1
Space Taken 0.05
Other Information N/A
Cost 0.69
Weapon Six Point Hira-Shuriken
Attack 1d6
Range Throw Range x 1.5
Hit Chance -1
Weight 0.4
Space Taken 0.1
Other Information N/A
Cost 3.25
Weapon Four Point Hira-Shuriken
Attack 1d4
Range Throw Range x 1.5
Hit Chance -1
Weight 0.3
Space Taken 0.1
Other Information N/A
Cost 2.38
Weapon Throwing Knife
Attack 1d6 + 1
Range Throw Range x 1.5
Hit Chance -1 (thrown) 0 (melee)
Weight 0.25
Space Taken 0.2
Other Information N/A
Cost 2.50
Weapon Braided
Attack +1
Range 0
Hit Chance 0
Weight x1.2
Space Taken 0
Other Information For horse whip, bull whip, and lion tamer only
Cost 10.00
Weapon Add Chain Link
Attack 0
Range +1 per link
Hit Chance 0
Weight x1.1 per link
Space Taken 0
Other Information For chain whips and flails only; limit of 3 links
Cost 20.00 per link
Weapon Silver Spiked End
Attack +1d4
Range 0
Hit Chance 0
Weight +1
Space Taken 0
Other Information Attack value 1d6 versus undead
Cost 15.00
Weapon Flail
Attack 1d12 + 2
Range 5
Hit Chance 0
Weight 5
Space Taken 5
Other Information N/A
Cost 62.50
Weapon Spiked End
Attack +1d4
Range 0
Hit Chance 0
Weight +1
Space Taken 0
Other Information N/A
Cost 12.50
Weapon Chain Whip
Attack 1d10 + 2
Range 5
Hit Chance +1
Weight 4
Space Taken 4
Other Information N/A
Cost 50.00

Top 10 Entries

Ability Invoked Spirit
Effects With this ability you will add your moral points total to your attack whenever you face someone who is of a morality that is opposite of yours.
Ability Ninja Acrobatics
Effects You gain +1d4 to Acrobatics. This is a permanent increase. Must have Ninja Reflexes.
Ability Agile Speed
Effects With this ability you will add your acrobatics score to your move score each time you move. Must have Ninja Acrobatics.
Ability Meditative Focus
Effects After you use Meditation, you have double focus score for the next 1d6 hours.
Ability Chi Element
Effects Your unarmed attacks now take on your elemental properties. You will now deal 20% more damage to elements you are strong again, while having a 20% chance that your attacks will not affect elements you are weak against.
Ability Martial Hardening
Effects If you use focus you can attempt to parry a weapon attack with your hand. The parry value is your focus score. It is said that your hands become like weapons themselves. With this ability you can use the skill Block or Parry with your hands. You must have Meditative Focus.
Ability Staggering Crit
Effects Your critical hits will daze the target for 1d4 rounds so that the target cannot move or use spells. Must have Martial Hardening.
Ability Dagger Proficiency
Effects Increase your damage when wielding daggers by 1d4.
Ability Master of Shadows
Effects When in the dark or barely lit places and assuming that the other creatures do not have some form of dark sight, you have a bonus of +3 to stealth.
Ability Silent Agent
Effects You make no sounds when you move, even when walking on leaves, twigs, or similar things. You have a +2 to stealth. You also do not provoke Attacks of Opportunity when moving past enemy targets. Must have Master of Shadows.