Projects: A-Z Index

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Maintainer Deleted
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Project progress 56

Newest 10 Entries

Weapon Long Bow
Attack 1d6
Range 14
Hit Chance -1
Weight 1.25
Space Taken 10
Other Information You must be at least 4 spaces away to use this weapon.
Cost 95.70
Weapon Hunting Bow
Attack 1d8
Range 14
Hit Chance 0
Weight 1.5
Space Taken 10
Other Information You must be at least 4 spaces away to use this weapon.
Cost 127.34
Weapon Small Bow
Attack 1d4
Range 10
Hit Chance -2
Weight 0.75
Space Taken 8
Other Information You must be at least 3 spaces away to use this weapon.
Cost 63.67
Weapon Poison Packed
Attack Other Info
Range 0
Hit Chance 0
Weight 0
Space Taken 0
Other Information For hollow darts only; inflicts target with poison that does 1d4 damage per round for 10 rounds
Cost 5.00 per dart
Weapon Serrated Edge
Attack +1
Range 0
Hit Chance 0
Weight 0
Space Taken 0
Other Information For throwing knives and chakram only
Cost 2.00
Weapon Chakram
Attack 1d10+1
Range Athletics
Hit Chance -1 (thrown) 0 (melee)
Weight 6
Space Taken 3
Other Information N/A
Cost 43.75
Weapon Boomerang
Attack 1d6 + 1
Range Athletics
Hit Chance -1
Weight 2.75
Space Taken 2
Other Information Once thrown weapon returns to user
Cost 7.42
Weapon Bola
Attack 1d3
Range Athletics
Hit Chance -2
Weight 3
Space Taken 2
Other Information Reduces target's movement by ½ due to tripping
Cost 25.00
Weapon Hollow Dart
Attack 1
Range Throw Range x 2
Hit Chance -1
Weight 0.05
Space Taken 0.05
Other Information can be filled with potions, poisons, or powders
Cost 0.35
Weapon Long Dart
Attack 2
Range Throw Range x 1.6
Hit Chance -1
Weight 0.2
Space Taken 0.05
Other Information N/A
Cost 1.35

Top 10 Entries

Skill Haymaker
Stat Cost 6 Power
Range 1 space
Area 1 target in front
Duration instant
Requirements Uppercut
Effects This powerful punch knocks the target out for 1d4 rounds and back 1d4 spaces. It does instant crit damage.
Success Roll Athletics -5
Skill Split Kick
Stat Cost 4 Power
Range 1 space
Area 1 target to the left and 1 target to the right
Duration instant
Requirements Focused Kick
Effects This move allows you to jump in the air and kick the target to the left and to the right.
Success Roll Acrobatics -2
Skill Roundhouse Kick
Stat Cost 5 Power
Range 1 space
Area all targets around you
Duration instant
Requirements Split Kick
Effects This move allows you to kick in a circle, hitting anyone and everyone next to you on any side.
Success Roll Acrobatics -4
Skill Flip Kick
Stat Cost 6 Power
Range 1 space
Area 1 target in front, in direction you are flipping
Duration instant
Requirements Roundhouse Kick
Effects With this skill you flip into the air, kicking as you do so. This kicks the target upwards and backwards your move range. The target is knocked out for 1d3 rounds and dazed for the following 1d3 rounds.
Success Roll Acrobatics -5
Skill Sly Persuasion
Stat Cost 1 Soul
Range self
Area self
Duration instant
Requirements N/A
Effects You use this when you are trying to persuade someone. You can add your Luck score to your Persuade score.
Success Roll Perform
Skill Sly Deception
Stat Cost 1 Soul
Range self
Area self
Duration instant
Requirements Sly Persuasion
Effects You use this when you are trying to deceive someone. You can add your Luck score to your Deception score.
Success Roll Perform
Skill Sly Intimidation
Stat Cost 1 Soul
Range self
Area self
Duration instant
Requirements Sly Deception
Effects You use this when you want to try to intimidate someone. You can add your Luck score to your Intimidate score.
Success Roll Perform
Skill Hide
Stat Cost 1 Soul
Range self
Area self
Duration until you move or are found
Requirements N/A
Effects With this skill you can hide yourself in the nearby environment surrounding you, causing anyone to have to make a Perceive check to find you. The challenge of the Perceive check depends upon how well you are hidden.
Success Roll Stealth -1
Skill Hide in Plain Sight
Stat Cost 3 Soul
Range self
Area self
Duration until you move or are found
Requirements Hide
Effects With this skill you are attempting to hide by making yourself as small and still as possible. Everyone must make a Perceive check if they want to find you. The challenge of the Perceive check is based on your Luck:
  • 0-1: Easy Check
  • 2-4: Normal Check
  • 5+:  Hard Check
Success Roll Stealth -4
Skill Fast Talk
Stat Cost 2 Soul
Range any around you
Area 2x2 spaces
Duration 1 round
Requirements N/A
Effects You spend your support action to talk as fast as an auctioneer for the rest of the round. This causes anyone in the area, friend or foe, to be unable to focus without a hard focus check.
Success Roll Perform