Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Familiar War Horse
Type large mammal
Vitality
Vitality Gen Dice Save
50 1d6 0
Soul
Soul Gen Dice Save
10 1d4 0
Power
Power Gen Dice Save
40 1d12 2
Armor
Physical Armor Magical Armor Defense
14 10 6
Hit Chance 1
Fortitude
Fortitude Immunity Endure Defense Health Breath Holding Brace Stamina
20 2 2 5 2 2 2 5
Intellect
Intellect Runic Speed Focus Arcana History Nature Religion Spiritual Balance
15 1 1 1 1 2 1 1
Wisdom
Wisdom Perceive Survival Insight Medicine Mental Balance Runic Power
10 0 0 0 0 0 1d6
Strength
Strength Weight Limit Athletics Grip Critical Throw Range Offensive Power
20 15001 5 2 2 2 1d12 + 1d4

 1Weight Limit bonus for mounts

Speed
Speed Acrobatics Initiative Move Stealth React Bow Power
16 1 2 1d10 + rider1 -6 1 1d10

1Add rider's move to mount's move 

Charisma
Charisma Influence Deception Intimidate Perform Persuade Luck Charm
8 -1 -1 2 -1 -1 -1 -1
Special Skills or Attacks

When ridden into battle, can charge at a cost of 2 Power at the start of battle giving rider instant first attack regardless of initiative

Character Benefits
  • Can carry any race and up to 1500 pounds;
  • Not afraid of battle – can be ridden into battle;
Cost 600.00
Level Increases Starts at level 1. Every level increase allows you to increase traits. You can roll 1d20 + 1d6 and use those points to increase traits. Stats cannot be increased just by leveling. The animal also get their gen dice for vitality, power, and soul.
Familiar Attack Dog
Type small mammal
Vitality
Vitality Gen Dice Save
25 1d8 0
Soul
Soul Gen Dice Save
10 1d4 0
Power
Power Gen Dice Save
20 1d8 0
Armor
Physical Armor Magical Armor Defense
6 6 2
Hit Chance 2
Fortitude
Fortitude Immunity Endure Defense Health Breath Holding Brace Stamina
12 0 1 2 0 0 2 1
Intellect
Intellect Runic Speed Focus Arcana History Nature Religion Spiritual Balance
10 0 2 0 0 0 0 0
Wisdom
Wisdom Perceive Survival Insight Medicine Mental Balance Runic Power
10 5 1 0 0 0 1d6
Strength
Strength Weight Limit Athletics Grip Critical Throw Range Offensive Power
14 84 3 1 2 1 1d8
Speed
Speed Acrobatics Initiative Move Stealth React Bow Power
12 2 0 1d8 0 0 1d6
Charisma
Charisma Influence Deception Intimidate Perform Persuade Luck Charm
10 0 0 0 0 0 1 0
Special Skills or Attacks
  • Bite: +1d4 to attack, has 10% chance to kill target 
  • Claw Slash: +1d6 to attack
Character Benefits
  • +3 to Perceive
  • Can send out to hunt using your luck score to bring back prey once a day
  • 35% chance will counter attack for you if you are attacked
  • Cat retrieve thrown weapons and killed small prey
  • Can sniff out a target if given scent and lead the way to the target as long as the trail isn't more than 4 days old
Cost 175.00
Level Increases Starts at level 1. Every level increase allows you to increase traits. You can roll 1d20 + 1d6 and use those points to increase traits. Stats cannot be increased just by leveling. You also get your gen dice for vitality, power, and soul.
Familiar Hunting Dog
Type small mammal
Vitality
Vitality Gen Dice Save
15 1d6 0
Soul
Soul Gen Dice Save
10 1d4 0
Power
Power Gen Dice Save
15 1d6 0
Armor
Physical Armor Magical Armor Defense
8 8 2
Hit Chance 3
Fortitude
Fortitude Immunity Endure Defense Health Breath Holding Brace Stamina
10 1 0 1 0 0 2 0
Intellect
Intellect Runic Speed Focus Arcana History Nature Religion Spiritual Balance
10 0 1 0 0 1 0 0
Wisdom
Wisdom Perceive Survival Insight Medicine Mental Balance Runic Power
8 5 0 -1 -1 0 1d4
Strength
Strength Weight Limit Athletics Grip Critical Throw Range Offensive Power
13 60 1 3 1 1 1d8
Speed
Speed Acrobatics Initiative Move Stealth React Bow Power
10 2 1 1d8 + 1 2 2 1d6
Charisma
Charisma Influence Deception Intimidate Perform Persuade Luck Charm
12 0 0 0 1 0 2 0
Special Skills or Attacks
  • Bite: +1d4 to attack, has 10% chance to kill target 
  • Claw Slash: +1d6 to attack
Character Benefits
  • +3 to Perceive
  • Can send out to hunt using your luck score to bring back prey once a day
  • 35% chance will counter attack for you if you are attacked
  • Cat retrieve thrown weapons and killed small prey
  • Can sniff out a target if given scent and lead the way to the target as long as the trail isn't more than 4 days old
Cost 95.00
Level Increases Starts at level 1. Every level increase allows you to increase traits. You can roll 1d20 + 1d4 and use those points to increase traits. Stats cannot be increased just by leveling. The animal also get the animal's gen dice for vitality, power, and soul.
Weapon Marble
Attack 1d3
Range 0
Hit Chance 0
Weight 0.2
Space Taken 0.01
Other Information N/A
Cost 1.31
Weapon Silver Bolt
Attack 2
Range 0
Hit Chance 0
Weight 0.2
Space Taken 0.05
Other Information Attack value +1d6 versus undead
Cost 2.00
Weapon Steel Bolt
Attack 2
Range 0
Hit Chance 0
Weight 0.2
Space Taken 0.05
Other Information N/A
Cost 1.50
Weapon Silver Arrow
Attack 3
Range 0
Hit Chance 0
Weight 0.3
Space Taken 0.05
Other Information Attack value +1d6 versus undead
Cost 2.81
Weapon Steel Arrow
Attack 3
Range 0
Hit Chance 0
Weight 0.3
Space Taken 0.05
Other Information N/A
Cost 2.06
Weapon Bone Arrow
Attack 2
Range 0
Hit Chance 0
Weight 0.15
Space Taken 0.05
Other Information N/A
Cost 0.47
Weapon Wood Arrow
Attack 1
Range 0
Hit Chance 0
Weight 0.1
Space Taken 0.05
Other Information Flammable
Cost 0.42

Top 10 Entries

Skill Long Range Teleport
Stat Cost 5 Soul
Range self
Area place once been to
Duration instant
Effects Teleport to location you've once been to; gain this skill at Level 6
Success Roll Arcana -1; +1 per level past 6
Skill Teleportation Attack
Stat Cost 1 Soul
Range 1 target
Area 1 target
Duration instant
Effects Teleport attack you perform to any target you can see; gain this skill at Level 4
Success Roll Arcana -2
Skill Shadow Walk
Stat Cost 3 Soul
Range self
Area self
Duration 1 move
Effects Allows the xodian to disappear into the shadows and navigate the area through the shadows at 20% greater than normal movement rate. There are no terrain penalties or obstacles in the shadow realm. When the movement is done the xodian reappears in the normal world at the location travelled to.
Success Roll Focus +2; +1 per level
Skill Shadow Attack
Stat Cost 5 Soul
Range 1 target
Area 1 target
Duration instant
Effects Allows for attacking any 1 target by sending the attack through the shadows to the target. Gained at Level 4.
Success Roll Focus -1
Skill Mind Speak
Stat Cost N/A
Range 1 target
Area 1 target
Duration instant
Effects Allows the xodian to speak into the mind of any one person the xodian knows or sees.
Success Roll Focus +3; +1 per level
Skill Animal Talk
Stat Cost 1 Soul
Range 1 animal near you
Area 1 animal
Duration 1 minute
Requirements N/A
Effects Talk to and understand animals
Success Roll Nature +2; +1 per level
Skill Affect Form
Stat Cost 2 Soul
Range self
Area self
Duration until used again, minimum 1 round or minute
Effects Become spirit or phyiscal
Success Roll Arcana +1; +1 per level
Skill Keep Self
Stat Cost N/A
Range self
Area self
Duration instant
Effects +2 to Endure for check to exist
Success Roll Endure +2; +1 per level
Skill Affect Reality
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Able to affect, use, touch, move, etc physical things when in spirit form; gain this skill at level 3
Success Roll Focus +1; +1 per level after Level 3
Skill Cheating at Initiative
Stat Cost 1 Soul
Range self
Area self
Duration instant
Effects Add luck score to intiative, increase by 1 per level after obtained; Obtain this skill at Level 2.
Success Roll N/A