Projects: A-Z Index

L

Name Lorem ipsum dolor
Maintainer Deleted
Description Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Project progress 56

Newest 10 Entries

Skill Familiar Counter
Stat Cost 2 Soul
Range 1 target
Area 1 target
Duration instant
Requirements Druid's Companion
Effects

You can make use of this skill when you are attacked to have your familiar counter attack for you.

Success Roll Nature +2
Skill Dragon Speech
Stat Cost 4 Soul
Range self
Area self
Duration instant
Requirements Animal Talk and Dragon Lore
Effects

You use this skill anytime you wish to communicate with dragons. With this skill you can understand what a dragon is saying and can also speak to the dragon in the dragon's language.

Success Roll Nature -5
Skill Familiar Transform
Stat Cost 14 Soul
Range self
Area self
Duration until used again
Requirements Familiar Swap
Effects

With this skill you transform into the form of your selected familiar. You do not replace your familiar. Your familiar still exists independently and is still spiritually linked to you. You gain all of your familiar's skills and abilities. If your familiar can fly, so can you. Anything your familiar can do you can do. Your stats are increased by your familiar's stats, not replaced by them. You can also still use your magic. The only skills and abilities you can use from your normal self are those that your familiar would physically be able to do.

Success Roll Arcana -10
Skill Familiar Meld
Stat Cost 10 Soul
Range next to you
Area 1 familiar
Duration 1d8 rounds
Requirements Familiar Swap
Effects

With this skill you meld with your familiar, giving you both a shared body. This includes shared skills and stats, however only the higher stats will apply. As you are two separate souls this means you'll get to go when it is your turn and go when it is your familiar's turn, using a combination of skills and abilities.

Success Roll Arcana -8
Skill Familiar Swap
Stat Cost 8 Soul
Range your selected familiar
Area N/A
Duration Until used again
Requirements Familiar Sight
Effects

With this skill you will trade places with your selected familiar, no matter where that familiar is.

Success Roll Arcana -5
Skill Familiar Sight
Stat Cost 2 Soul
Range your selected familiar
Area N/A
Duration 1 hour
Requirements Druid's Companion
Effects

This skill allows you to see through the eyes of your currently selected familiar. It doesn't matter how far off or to where you send your familiar, you will still be connected to your familiar and can still see what that familiar sees.

Success Roll Insight -2
Skill Purify Object
Stat Cost 6 Soul
Range 1d6 spaces
Area 1 target
Duration instant
Requirements Revoke Curse
Effects

This skill allows you to break curses on objects, not people. You can therefore remove the curse from the object but the person holding the object may still be cursed.

Success Roll Arcana -5
Skill Revoke Curse
Stat Cost 4 Soul
Range 1d6 spaces
Area 1 target
Duration instant
Requirements Identify Curse
Effects

This skill allows you to break curses on people, not objects. Basically you can remove the curse from the person but the object will still be cursed. The person will need to immediately drop said object or will be cursed again.

Success Roll Arcana -5
Skill Identify Curse
Stat Cost 2 Soul
Range 1d6 spaces
Area 1 target
Duration instant
Requirements N/A
Effects This skill allows you to identify any curse and its properties by sight.
Success Roll Insight -4
Ability Forest Strider
Effects With this ability your move rate is doubled automatically when in forests.

Top 10 Entries

Skill Create Advanced Arcane Potions
Stat Cost 8 Soul
Range self
Area self
Duration 4 hours
Requirements Create Better Arcane Potions and Create Advanced Potions
Effects

This skill allows you to create advanced level magical effect potions.

Success Roll Arcana -8
Skill Create Better Arcane Potions
Stat Cost 6 Soul
Range self
Area self
Duration 3 hours
Requirements Create Novice Arcane Potions and Create Better Potions
Effects

This skill lets you create better level magic effect potions.

Success Roll Arcana -6
Skill Create Novice Arcane Potions
Stat Cost 4 Soul
Range self
Area self
Duration 2 hours
Requirements Create Basic Arcane Potions and Create Novice Potions
Effects

This skill lets you create novice level magic effect potions.

Success Roll Arcana -4
Skill Create Basic Arcane Potions
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements Create Basic Potions
Effects

This skill lets you create basic magic effect potions.

Success Roll Arcana -2
Skill Create Advanced Potions
Stat Cost 4 Soul
Range self
Area self
Duration 2 hours
Requirements Create Better Potions
Effects

This skill allows you to create advanced potions.

Success Roll Insight -6
Skill Create Better Potions
Stat Cost 3 Soul
Range self
Area self
Duration 1 hour 30 minutes
Requirements Create Novice Potions
Effects

This skill allows you to create better potions.

Success Roll Insight -4
Skill Create Novice Potions
Stat Cost 2 Soul
Range self
Area self
Duration 1 hour
Requirements Create Basic Potions
Effects

This skill allows you to create novice potions.

Success Roll Insight -2
Skill Create Basic Potions
Stat Cost 1 Soul
Range self
Area self
Duration 30 minutes
Requirements N/A
Effects This skill allows you to create basic potions.
Success Roll Insight
Skill Material Identify
Stat Cost 1 Soul
Range 1 object
Area line of sight
Duration instant
Requirements N/A
Effects This skill allows you to identify a material and its properties.
Success Roll Perceive -2
Skill Invention
Stat Cost 2 Soul
Range self
Area self
Duration 1d6 days
Requirements Design Improvement and Novice Crafting
Effects

This skill allows you to create new designs from scratch. You must get the approval from the GM of the design you wish to create. You will be creating the blueprint, afterwards you will need to make the item from the blueprint so you should ensure you have the correct crafting skill. The GM will set the crafting skill needed for the blueprint.

Success Roll Insight -5