Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Avatar of the Seasons |
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Stat Cost | 12 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Herald of the Winds |
Effects | With this skill you become one with the seasons. You can cause fruit to bear instantly. You can can cause grass to grow and flowers to bloom. You can also cause the reverse. If your element is Geomancy, your magic power potential is doubled. You are not physically effected by temperature or weather. Attacking in a lightning storm causes your attacks to be powered by the spell Lightning Strike. |
Success Roll | Nature -10 |
Skill | Herald of the Winds |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Servant of Norvus |
Effects | With this skill you gain a boon from the gods and goddesses of the winds. With this skill your move is doubled, you can breath underwater and in poisonous gas, and your projectile or thrown attacks deal double damage. |
Success Roll | Nature -5 |
Skill | Servant of Norvus |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Child of Ova |
Effects | With this skill you gain a boon from the god of rock and earth, Norvus. You now receive a 20% reduction on physical damages and can scale mountains with no movement penalty. |
Success Roll | Nature -5 |
Skill | Child of Ova |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Nature's Nurturing |
Effects | This skill grants you a boon from the goddess of nature, Ova. You are completely immune to poisons and illnesses. |
Success Roll | Nature -5 |
Skill | Nature's Wrath |
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Stat Cost | 10 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Blessing |
Effects | With this skill nature will counter attack for you. This skill can only be used in natural places. During the skill's duration every time you are attacked nature will attack the attacker. The damage dealt is your Nature score + Arcana Score + 1d12. This always hits. |
Success Roll | Nature -5 |
Skill | Nature's Blessing |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Armor |
Effects | With this skill nature blesses you with more power. This skill can only be used in natural places. This skill adds your Nature score to Runic Power, Offensive Power, and Bow Power. |
Success Roll | Nature -5 |
Skill | Nature's Armor |
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Stat Cost | 6 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | Nature's Nurturing |
Effects | With this skill nature will help protect you. This skill can only be used in environments that are natural. With this skill nature provides you with your Arcana stat as extra protection against physical and magical attacks. |
Success Roll | Nature -5 |
Skill | Nature's Nurturing |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 1d8 rounds |
Requirements | 3 druid skills and 2 druid abilities |
Effects | With this skill you can have yourself sustained by nature. This skill can only be used within natural environments, including caves. This skill cannot be used in an environment that has no nature. When you use this skill you select Vitality, Soul, or Power. During the duration the selected stat will be recovered by 1d8 per round. |
Success Roll | Nature -5 |
Skill | Familiar's Sacrifice |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Requirements | Familiar's Aide |
Effects | With this skill you can have your selected familiar die for you in your place, should you be killed. |
Success Roll | React -5 |
Skill | Familiar's Aide |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Familiar Counter |
Effects | With this skill you can have your familiar use one of your potions on yourself. This is helpful for when you cannot reach your potions or are out of movement actions. |
Success Roll | React -5 |
Top 10 Entries
Skill | Quick Shot |
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Stat Cost | 4 Power |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Bow Drawing |
Effects | This skill allows you to quickly make a second shot with your bow & arrow or crossbow. |
Success Roll | Sleight of Hand |
Skill | Blind Shot |
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Stat Cost | N/A |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Aiming |
Effects | This skill gives you a bonus to your Hit Chance of +1d4 to make a blind shot with your bow & arrow or crossbow. |
Success Roll | Perceive |
Skill | Puck Shot |
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Stat Cost | 2 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Blind Shot |
Effects | This skill allows you to bounce the shot off of any surface at an angle to hit a target that could not be hit normally with a straight shot. If the surface is another target, that surface target will not receive bow power or critical damage. |
Success Roll | hit chance -2 |
Skill | Ricochet Projectile |
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Stat Cost | 4 Soul |
Range | weapon range |
Area | a 5x5 area around the initial target |
Duration | instant |
Requirements | Puck Shot |
Effects | This skill allows you to bounce the arrow or bolt off of the initial target to hit a target in the area. It can then bounce off that target to hit another target in the area. The projectile will do this until it misses a target. The determination of hit or miss here is Hit Chance. After the first target you must make a Hit Chance for each additional target. You get a penalty of 2 for each target after the second total target hit, and that 2 increases by 2 per target. Once you fail this check, the skill ends. |
Success Roll | Hit Chance |
Skill | Bow Empowerment |
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Stat Cost | 1d4 Power |
Range | self |
Area | self |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | This skill increases your Bow Power by 1d4. |
Success Roll | Athletics |
Skill | Lucky Shot |
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Stat Cost | 2 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Bow Empowerment |
Effects | With this skill you make a lucky shot that does more damage. This skill adds 1/2 your Luck score to your attack. |
Success Roll | Luck -2 |
Skill | Sniper Shot |
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Stat Cost | 4 Soul |
Range | weapon range + 1d6 |
Area | 1 target |
Duration | instant |
Requirements | Blind Shot |
Effects | With this skill you can target a specific area of the target to hit.
|
Success Roll | Perceive -3 |
Skill | Mortal Shot |
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Stat Cost | 6 Soul |
Range | weapon range |
Area | 1 target |
Duration | instant |
Requirements | Sniper Shot |
Effects | With this skill you have a 1 in 6 chance of instantly killing the target. This is decided by rolling a 1d6, where 6 = death. |
Success Roll | Perceive -8 |
Skill | Throw Empowerment |
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Stat Cost | 1d4 Power |
Range | self |
Area | self |
Duration | 1d4 rounds |
Requirements | N/A |
Effects | This skill increases your Throw Power by 1d4. |
Success Roll | Athletics |
Skill | Lucky Throw |
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Stat Cost | 2 Soul |
Range | throw range |
Area | 1 target |
Duration | instant |
Requirements | Throw Empowerment |
Effects | With this skill you make a luck throw that does more damage. This skill adds 1/2 your Luck score to your attack. |
Success Roll | Luck -2 |