Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Ability | False Love |
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Effects | This skill causes targets affected by Seduction in battle to have to make an easy Mental Balance check to not kill themselves during the duration of their seduction. Must have the Seduction skill. |
Ability | Aura of Lust |
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Effects | This ability adds the skill seduction's effect to singing or dancing. Basically it allows you to use Seduction and a singing or dancing skill as one skill. Must have Seduction and at least 1 singing or dancing skill. |
Ability | Soul Moves |
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Effects | This ability adds 10% of your Soul as Vitality damage to the affecting targets of Tap Dance. Must have Weapon Dance. |
Ability | Battle Waltz |
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Effects | This ability allows you to move with your dance, affecting a 3x3 area along your movement path. Must have Tone & Rhythm and the skill Tap Dance. |
Ability | Weapon Dance |
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Effects | This ability adds your weapon attack values to your Tap Dance skill as an attack. Must have Tone & Rhythm and the skill Tap Dance. |
Ability | Seduced Haggle |
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Effects | This ability causes you to always achieve a successful haggling with a seduced target. Must have the Seduction skill |
Ability | Dance Training |
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Effects | This ability causes your dancing skills to cost 50% less power to use. Must have Tone & Rhythm |
Ability | Voice Training |
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Effects | This ability causes your singing skills to cost 50% less Soul to use. Must have Tone & Rhythm |
Ability | Tone & Rhythm |
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Effects | This ability allows you to hold a beat and sing or play instruments. It is a required ability for all entertainer only skills and abilities. |
Skill | Communing with Nature |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Child of Ova |
Effects | With this skill you commune with nature for help. You can gain the location of a person or object that is within 100 feet. You will have a dear come and die for you for meat. Anything nature can provide instant help with can be granted here, depending on the GM. |
Success Roll | Nature |
Top 10 Entries
Skill | Magical Sight |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | instant |
Effects | Can seel the element of magic in an area or around a person or object as a color hue. |
Success Roll | +1 to Perceive; +1 per level |
Skill | Bounding Leap |
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Stat Cost | 2 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Increase move by +2 when jumping |
Success Roll | +2 Acrobatics |
Skill | Wall Jumping |
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Stat Cost | 2 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Can jump to a wall and bounce off of it at an angle to reach a greater height. Can only do so once per jump. |
Success Roll | Acrobatics |
Skill | For the Pack |
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Stat Cost | 1 Soul |
Range | move range |
Area | self + 1 ally |
Duration | instant |
Effects | Can attack with your ally adding your attack to your ally's attack. This is seperate from your own attack. |
Success Roll | Initiative -2 |
Skill | Bloodhoud Tracking |
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Stat Cost | 1 soul |
Range | self |
Area | self |
Duration | 1 hour |
Effects | Can increase Investigate by 1d20 for that hour to use with tracking. |
Success Roll | N/A |
Skill | Shrink or Grow |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | until used again |
Effects | Grow to double normal size increasing Strength traits by 2 but decreasing Speed Traits by 2 or decrease to half size Increasing Speed traits by 2 but decreasing Strength traits by 2. This is also used to revert to normal size. |
Success Roll | Deception +2 |
Skill | Fae Lust |
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Stat Cost | 1 soul |
Range | 6 spaces |
Area | 1 target |
Duration | 1d6 rounds |
Effects | Causes target to fall for the fae, not attacking the fae but actually protecting the fae. |
Success Roll | Influence +2 |
Skill | Fae Magic |
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Stat Cost | N/A |
Range | self |
Area | any other fae |
Duration | instant |
Effects | If there is another fae in the party, when that fae casts a spell your fae casts a spell as well. If your fae doesn't have a spell, increase that fae's spell's healing or damaging effect by 1d12. |
Success Roll | N/A |
Skill | Tricky Goblin |
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Stat Cost | 1 Power |
Range | self |
Area | self |
Duration | instant |
Effects | Goblin upon successful use can move 1d4 spaces in any direction to avoid an attack and cause instead the attack to hit whomever or whatever the goblin gets behind, or to miss altogether. |
Success Roll | Acrobatics +2 |
Skill | Relentless Mockery |
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Stat Cost | 1 Soul |
Range | 1 target |
Area | 1 target |
Duration | 1d4 rounds |
Effects | Mock the target causing the target to receive a -2 on all checks. |
Success Roll | Intimidate +1 |