Projects: A-Z Index
L
Name | Lorem ipsum dolor |
---|---|
Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Ability | False Love |
---|---|
Effects | This skill causes targets affected by Seduction in battle to have to make an easy Mental Balance check to not kill themselves during the duration of their seduction. Must have the Seduction skill. |
Ability | Aura of Lust |
---|---|
Effects | This ability adds the skill seduction's effect to singing or dancing. Basically it allows you to use Seduction and a singing or dancing skill as one skill. Must have Seduction and at least 1 singing or dancing skill. |
Ability | Soul Moves |
---|---|
Effects | This ability adds 10% of your Soul as Vitality damage to the affecting targets of Tap Dance. Must have Weapon Dance. |
Ability | Battle Waltz |
---|---|
Effects | This ability allows you to move with your dance, affecting a 3x3 area along your movement path. Must have Tone & Rhythm and the skill Tap Dance. |
Ability | Weapon Dance |
---|---|
Effects | This ability adds your weapon attack values to your Tap Dance skill as an attack. Must have Tone & Rhythm and the skill Tap Dance. |
Ability | Seduced Haggle |
---|---|
Effects | This ability causes you to always achieve a successful haggling with a seduced target. Must have the Seduction skill |
Ability | Dance Training |
---|---|
Effects | This ability causes your dancing skills to cost 50% less power to use. Must have Tone & Rhythm |
Ability | Voice Training |
---|---|
Effects | This ability causes your singing skills to cost 50% less Soul to use. Must have Tone & Rhythm |
Ability | Tone & Rhythm |
---|---|
Effects | This ability allows you to hold a beat and sing or play instruments. It is a required ability for all entertainer only skills and abilities. |
Skill | Communing with Nature |
---|---|
Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Child of Ova |
Effects | With this skill you commune with nature for help. You can gain the location of a person or object that is within 100 feet. You will have a dear come and die for you for meat. Anything nature can provide instant help with can be granted here, depending on the GM. |
Success Roll | Nature |
Top 10 Entries
Ability | Navigation |
---|---|
Effects | You are able to navigate effortlessly using landmarks and the stars. This only works outdoors however. |
Ability | Swimming While Armored |
---|---|
Effects | This ability grants you a 1 level decrease in athletics challenge to swimming while armorerd. In other words, if the water conditions and armor requires you to make a hard athletics check, you will instead make a normal athletics check. |
Ability | Skill Focus |
---|---|
Effects | This ability grants you a +1d4 to your skill success roll checks. |
Ability | Inner Knowledge |
---|---|
Effects | This ability gives you a +1 to Arcana, History, Nature, and Religion. Must have Skill Focus. |
Ability | Herbal Knowledge |
---|---|
Effects | This ability gives you a +1d6 bonus to your nature check to identify plants and their properties. |
Ability | Potion Administration |
---|---|
Effects | This ability adds your Medicine score to the effects of your potions when you use them or administer them to someone. |
Ability | Fast Potion |
---|---|
Effects | This ability allows you to use 1 potion freely without using up your support action. You will still use a support action if you use a second potion. Must have Potion Administration. |
Ability | Item Rationing |
---|---|
Effects | This ability allows you to use the same potion twice instead of once. This basically gives every potion double its usage. Must have Fast Potion. |
Ability | Alchemical Application |
---|---|
Effects | This ability allows you to apply your potions effects to your weapon without spending a support action to do so. Must have Item Rationing. |
Ability | Equip Potion |
---|---|
Effects | This ability allows you to equip a potion as a weapon. You can then use this potion as your attack action. You won't have to spend a support action to swap out the potion if it is the same type of potion, but you will for a different type of potion. Must have Fast Potion. |