Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Laying Hands |
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Stat Cost | 2 Soul |
Range | 1 space (touch) |
Area | 1 target |
Duration | instant |
Requirements | N/A |
Effects | This skill allows you to harm or head the target you touch by 1d4 Vitality, which ignores armor. If you are a servant of Kymara, you get an extra 1d4 for healing. If you are a servant of Zodo, you get an extra 1d4 for harming. |
Success Roll | Religion |
Skill | Fear |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1d6 rounds |
Requirements | Intimidation |
Effects | This skill makes you appear more terrifying, causing targets to need to make a normal Mental Balance check to come near you or to attack you. |
Success Roll | Intimidation -1 |
Skill | Iron Will |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 1d10 hours |
Requirements | Spiritual Glow |
Effects | This skill gives you greater Mental Balance, granting you a bonus to Mental Balance of 1d6. |
Success Roll | Insight -2 |
Skill | Intimidation |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | instant |
Requirements | Glamour |
Effects | This skill makes you appear more intimidating for that moment, giving you a temporary bonus of +2 to Intimidate. |
Success Roll | Deception |
Skill | Spiritual Glow |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | Glamour |
Effects | Gives any target a -2 penalty to Mental Balance when dealing with your character, making it easier to convince others to your will. |
Success Roll | Influence |
Skill | Glamour |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | N/A |
Effects | Gives the illusion of good aura and grants +2 to Influence. |
Success Roll | Deception |
Ability | Self Certainty |
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Effects | With this ability you set your own alignment based on your own religious views. Must have Dogma Certainty and Unshakable Convictions. |
Ability | Dogma Certainty |
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Effects | With this ability your church sets your alignment, not society. Must have Dogma Over Faith. |
Ability | Unshakable Convictions |
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Effects | With this ability you have a hard religion check to receive only half damage from opposing aligned enemies. Must have Dogma Over Faith. |
Ability | Dogma Over Faith |
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Effects | With this ability worshipers of opposing gods are treated as if they are opposing alignments, even if that is not true. Must have Dogma. |
Top 10 Entries
Skill | Elemental Imbuing |
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Stat Cost | 4 Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Arcane Materials |
Effects | This skill allows you to give the material the element of the spell stored in a rune stone, at the cost of the rune stone. This grants the material its elemental properties. |
Success Roll | Arcana |
Skill | Arcane Materials |
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Stat Cost | Spent Soul |
Range | 1 target |
Area | 1 target |
Duration | instant |
Requirements | Material Identify |
Effects | This skill allows you to increase one value of a material at a rate of +1 per 4 Soul. |
Success Roll | Arcana |
Skill | Advanced Runic Crafting |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 4 hours |
Requirements | Better Runic Crafting |
Effects | This skill allows you to create advanced runic technology from blueprints. This includes advanced elemental contructs. |
Success Roll | Arcana -8 |
Skill | Better Runic Crafting |
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Stat Cost | 6 Soul |
Range | self |
Area | self |
Duration | 3 hours |
Requirements | Novice Runic Crafting and Better Crafting |
Effects | This skill allows you to create better runic technology from blueprints. This includes better elemental contructs. |
Success Roll | Arcana -4 |
Skill | Novice Runic Crafting |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 2 hours |
Requirements | Basic Runic Crafting and Better Crafting |
Effects | This skill allows you to create novice runic technology from blueprints. This includes novice elemental contructs. |
Success Roll | Arcana -2 |
Skill | Basic Runic Crafting |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | Novice Crafting and Arcane Materials |
Effects | This skill allows you to create basic runic technology from blueprints. This includes basic elemental contructs. |
Success Roll | Arcana |
Skill | Runic Tech Creation |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | 1d8 days |
Requirements | Runic Tech Upgrade and Invention |
Effects | This skill allows you to create new kinds of runic technology. You must get the approval from the GM of the design you wish to create. You will be creating the blueprint, afterwards you will need to make the item from the blueprint so you should ensure you have the correct crafting skill. The GM will set the crafting skill needed for the blueprint. |
Success Roll | Insight -6 |
Skill | Runic Tech Upgrade |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | Runic Tech Combination and Design Improvement |
Effects | This skill allows you to craft upgrades for existing runic technology. You first have to develop a blueprint for these upgrades. |
Success Roll | Insight -2 |
Skill | Runic Tech Combination |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | depends |
Requirements | N/A |
Effects | This skill allows you to combine a number of runic items to make a new item. These are not components but actually completed items that you are combining. This does not include elemental constructs.
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Success Roll | Insight -2 |
Skill | Runic Tech Repair |
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Stat Cost | 4 Soul |
Range | 1 object or item |
Area | 1 target |
Duration | 1 hour |
Requirements | Repair and Arcane Crafting |
Effects | This skill allows you to repair runic technology by 20% per use, including elemental constructs. |
Success Roll | Insight -4 |