Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Design Improvement |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | instant |
Requirements | Item Combination and Basic Crafting |
Effects | This skill allows you to improve blueprint designs to make a new blue print that would always allow for creating the improved design. You have to use this skill on each part of the blueprint you wish to improve: Attack, Block, Range, Physical, Magical. |
Success Roll | Insight -2 |
Skill | Item Combination |
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Stat Cost | N/A |
Range | self |
Area | self |
Duration | depends |
Requirements | N/A |
Effects | This skill allows you to combine a number of items to make a new item. These are not components but actually completed items that you are combining.
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Success Roll | Insight |
Skill | Advanced Crafting |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 4 hours (required time) |
Requirements | Better Crafting |
Effects | This skill allows for advanced crafting. |
Success Roll | Insight -6 |
Skill | Better Crafting |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 3 hours (required time) |
Requirements | Novice Crafting |
Effects | This skill allows for better crafting. |
Success Roll | Insight -4 |
Skill | Novice Crafting |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 2 hours (required time) |
Requirements | Basic Crafting |
Effects | This skill allows for novice crafting. |
Success Roll | Insight -2 |
Skill | Basic Crafting |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | 1 hour (required time) |
Requirements | N/A |
Effects | This skill allows for basic crafting. |
Success Roll | Insight |
Ability | Alchemical Identify |
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Effects | This ability gives you a +1d6 bonus to your Medicine check to identify potions and their properties. |
Ability | Potion Recall |
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Effects | Normal Luck chance that the potion that you just used refills automatically. |
Ability | Runic Potion Empowerment |
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Effects | All potions that you use or create are increased by your mental as a percentage. Must have Elemental Potions |
Ability | Use Potion as Spell |
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Effects | You can use a potion as a magic action. |
Top 10 Entries
Ability | Nimble Thief |
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Effects | You are as nimble as you are silent. You have a +1d6 to Stealth (roll when acquiring the ability for the bonus). Must have Silent Agent. |
Ability | Leave No Marks |
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Effects | You leave no tracks. You leave no fingerprints. It is impossible to track you, except perhaps by smell or magic. Must have Silent Agent. |
Ability | Master of Disguises |
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Effects | You are very capable of disguising yourself. +3 to deception for wearing disguises. |
Ability | Fast On Your Feet |
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Effects | There is no such thing as a slow thief. You are able to move twice per movement action. |
Ability | Speed Empowerment |
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Effects | Your Speed is permanenty empowered by your Athletics score. Must have Fast On Your Feet. |
Ability | Throwing Weapon Proficiency |
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Effects | Increase your damage when throwing weapons by 1d4. |
Ability | Light On Your Feet |
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Effects | You will not set off any traps that require weight or activate by pressure plates. Must have Fast On Your Feet. |
Ability | Honest Liar |
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Effects | You have this uncanny sense of honesty around you, that it is hard to believe you are lying. +2 to Deception. |
Ability | Quick Cast |
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Effects | This ability allows you to cast more than one spell when it is your turn, as long as you have the runic speed to do so. Must have Magic Channeling. |
Ability | Staggering Spell |
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Effects | This causing your critical hits with your magic spell to daze the target for 1 round. Must have Quick Cast. |