Projects: A-Z Index
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Name | Lorem ipsum dolor |
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Maintainer | Deleted |
Description | Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. |
Project progress | 56 |
Newest 10 Entries
Skill | Create Advanced Arcane Potions |
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Stat Cost | 8 Soul |
Range | self |
Area | self |
Duration | 4 hours |
Requirements | Create Better Arcane Potions and Create Advanced Potions |
Effects | This skill allows you to create advanced level magical effect potions. |
Success Roll | Arcana -8 |
Skill | Create Better Arcane Potions |
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Stat Cost | 6 Soul |
Range | self |
Area | self |
Duration | 3 hours |
Requirements | Create Novice Arcane Potions and Create Better Potions |
Effects | This skill lets you create better level magic effect potions. |
Success Roll | Arcana -6 |
Skill | Create Novice Arcane Potions |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 2 hours |
Requirements | Create Basic Arcane Potions and Create Novice Potions |
Effects | This skill lets you create novice level magic effect potions. |
Success Roll | Arcana -4 |
Skill | Create Basic Arcane Potions |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | Create Basic Potions |
Effects | This skill lets you create basic magic effect potions. |
Success Roll | Arcana -2 |
Skill | Create Advanced Potions |
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Stat Cost | 4 Soul |
Range | self |
Area | self |
Duration | 2 hours |
Requirements | Create Better Potions |
Effects | This skill allows you to create advanced potions. |
Success Roll | Insight -6 |
Skill | Create Better Potions |
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Stat Cost | 3 Soul |
Range | self |
Area | self |
Duration | 1 hour 30 minutes |
Requirements | Create Novice Potions |
Effects | This skill allows you to create better potions. |
Success Roll | Insight -4 |
Skill | Create Novice Potions |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1 hour |
Requirements | Create Basic Potions |
Effects | This skill allows you to create novice potions. |
Success Roll | Insight -2 |
Skill | Create Basic Potions |
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Stat Cost | 1 Soul |
Range | self |
Area | self |
Duration | 30 minutes |
Requirements | N/A |
Effects | This skill allows you to create basic potions. |
Success Roll | Insight |
Skill | Material Identify |
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Stat Cost | 1 Soul |
Range | 1 object |
Area | line of sight |
Duration | instant |
Requirements | N/A |
Effects | This skill allows you to identify a material and its properties. |
Success Roll | Perceive -2 |
Skill | Invention |
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Stat Cost | 2 Soul |
Range | self |
Area | self |
Duration | 1d6 days |
Requirements | Design Improvement and Novice Crafting |
Effects | This skill allows you to create new designs from scratch. You must get the approval from the GM of the design you wish to create. You will be creating the blueprint, afterwards you will need to make the item from the blueprint so you should ensure you have the correct crafting skill. The GM will set the crafting skill needed for the blueprint. |
Success Roll | Insight -5 |
Top 10 Entries
Ability | Magic Proficiency |
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Effects | Increases your spell healing or damaging value by 1d4. |
Ability | Spell Necessity |
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Effects | This allows you to cast a spell even if you do not have enough Soul to do so. It will take what is lefft from Power, and the from Vitality. Must have Magic Proficiency. |
Ability | Child of Magic |
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Effects | This ability allows you to roll 2 d20 when trying to cast a spell or make an arcane check, allowing you to choose the higher of the 2. Must have Spell Necessity. |
Ability | Elemental Blood |
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Effects | This ability causes your Soul to regenerate by 1d4 per round or 1d12 per hour. Must have Child of Magic. |
Ability | Magic Grace |
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Effects | This ability causes spells that affect everyone in an area to not harm allies or benefit enemies. Must have Elemental Blood. |
Ability | Rune Stone Theory |
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Effects | This ability allows you to create and use rune stones. |
Ability | Magic Theory |
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Effects | This increases the effects of spell status effects by 10% and their duration by 1 round. |
Ability | Magic Ink |
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Effects | This ability allows you to write spell scrolls. Must have Magic Theory. |
Ability | Rune Tattooing |
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Effects | This ability allows you to create tattoos that increase healing and damaging power of spells by 1d10.You can also create tattoos of spells, allowing you to cast that spell with half Soul cost and one less Runic Casting Speed, but never less than 1. Must have Magic Ink. |
Ability | Empathic Mage |
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Effects | This skill allows for your emotions to fuel your spell effect. If you attack an enemy with a spell and are filled with anger, the spell damage will be increased by x 1.5 for that attack. If your character has opposite feelings, such as happiness when casting an offensive spell, the attack simply won't do any damage. The same is true for healing spells, if you have any anger towards the target you may do the reverse of healing, for example. You must have the Empathy talent for this skill. |