Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Spell Scold
Affinity flame
Stat Cost 4 Soul
Spell Cast Speed 2
Range & Area 1 target 1d12 spaces away
Duration 1d6 rounds
Spell Family Fire Streak
Requirements Fire Streak
Spell Effects With this manipulation, you create an aura of fire magic around your hand. You then focus the heat energy into a smaller, concentrated form. The heated energy is sent to the target. The magic creates burns on the skin of the target that deal 2d8 straight to vitality damage per round.
Check Difficulty Normal Arcana
Spell Fire Streak
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area 1 target
Duration instant
Spell Family Fire Streak
Requirements N/A
Spell Effects With this manipulation, you create a long tail of fire that chases after spell, dealing 5d4 points of damage to the enemy target as it hits the target.
Check Difficulty Easy Arcana
Spell Visual Distortion
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area 6 spaces affecting 1 target
Duration 1d6 rounds
Spell Family Visual Distortion
Requirements N/A
Spell Effects With this manipulation, you create an aura of heat around the head or otherwise location of vision for the target. The heat causes light to be bent and the target’s vision to be blurred which causes the target to have to make normal perceive checks to attack and defend.
Check Difficulty Easy Arcana
Spell Pyro Enchantment
Affinity flame
Stat Cost 2 Soul
Spell Cast Speed 1
Range & Area self or 1 ally
Duration 1d8 rounds
Spell Family Pyro Enchantment
Requirements N/A
Spell Effects With this manipulation, you create a constantly burning fire along the business end of your or your ally's weapon. Whenever you or your ally attacks with their weapon, they would add to the damage their Arcana + 1d12. They can make a critical magic check to double the arcana damage that is added to your weapon.
Check Difficulty Easy Arcana
Armor Cloak
Armor Type Light Armor
Physical Armor 0
Magical Armor 1
Defense 0
Weight 0.5
Other Information Long flowing to your feet, can be attached with a cowl. Can be dyed any color. +1 Deception, Intimidate.
Cost 3.50
Armor Cape
Armor Type Light Armor
Physical Armor 0
Magical Armor 0
Defense 0
Weight 0.1
Other Information Simple leather cape, can be dyed and embroidered with your insignia. +1 Influence and Charm.
Cost 2.50
Armor Sallet
Armor Type Medium Armor
Physical Armor 0
Magical Armor 0
Defense 2
Weight 0.5
Other Information A simple helm with a simple visor, made to be as light as possible while providing as much protection as possible.
Cost 8.50
Armor Great Helm
Armor Type Heavy Armor
Physical Armor 0
Magical Armor 0
Defense 3
Weight 1.5
Other Information A heavy helm protecting the entire head completely.
Cost 20.00
Armor Basinet
Armor Type Heavy Armor
Physical Armor 0
Magical Armor 0
Defense 2
Weight 0.75
Other Information Open Faced helmet with a hinged visor.
Cost 12.50
Armor Kettle Helm
Armor Type Medium Armor
Physical Armor 0
Magical Armor 0
Defense 1
Weight 0.25
Other Information Wide brimmed steel hat offering head protection and protection from the sun.
Cost 6.50

Top 10 Entries

Weapon Chain Extension
Attack 0
Range +1
Hit Chance -1
Weight +0.5
Space Taken 0
Other Information Increases the chain by one chain link, can only be applied once. Must have Attached by Chain enhancement.
Cost 5.00
Weapon Attached by Chain
Attack 0
Range 0
Hit Chance 0
Weight + 0.5
Space Taken 0
Other Information Replaces the rope with chain making a more sturdy nunchaku. This is required for the extension enhancement.
Cost 5.00
Weapon Scale Gauntlet
Attack 1d8 + 2
Range 1
Hit Chance -1
Weight 3.5
Space Taken 3
Other Information Can not pick pockets, cannot use with knuckles.
Cost 22.25
Weapon Plate Gauntlet
Attack 1d8 + 1
Range 1
Hit Chance -1
Weight 4
Space Taken 3
Other Information Can not pick pocket, cannot use with knuckles.
Cost 18.75
Weapon Chain Mail Glove
Attack 1d6 + 1
Range 1
Hit Chance 0
Weight 2
Space Taken 2
Other Information N/A
Cost 12.75
Weapon Leather Glove
Attack 2
Range 1
Hit Chance +2
Weight 1
Space Taken 1
Other Information N/A
Cost 6.50
Skill Master Chopping Proficiency
Stat Cost 4 Power
Range self
Area self
Duration 1d10 rounds
Requirements Advanced Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1d6 + 1
  • Increases attack value of skills used with weapon by 1d6 + 1
  • Decreases difficulty of skills used with weapon by 3
  • Causes 1d8 bleed damage per round  and minor wounds to unarmored targets
  • Causes 1d6 bleed damage per round to armored targets as long as they do not have a chop reduction greater than 30%
  • Causes 1d4 bleed damage per round to armored targets as long as their chop reduction is under 60% but greater than 30%
  • Critical Hit breaks wooden shields
  • If used against a parrying weapon, critical hit -5 breaks the weapon if it is a long wooden weapon
  • Critical Hit - 5 against unarmored target or armored target with a chop reduction less than 30% has a 1 in 6 (6 on a 1d6) chance of amputation of limb struck

This skill cannot be used with Basic Chopping Proficiency, Novice Chopping Proficiency, or Advanced Chopping Proficiency

Success Roll Insight -6
Skill Advanced Chopping Proficiency
Stat Cost 3 Power
Range self
Area self
Duration 1d10 rounds
Requirements Novice Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1d4 + 1
  • Increases attack value of skills used with weapon by 1d4 + 1
  • Decreases difficulty of skills used with weapon by 3
  • Causes 1d6 bleed damage per round to unarmored targets
  • Causes 1d4 bleed damage per round to armored targets as long as they do not have a chop reduction greater than 30%
  • Critical Hit breaks wooden shields
  • If used against a parrying weapon, critical hit -10 breaks the weapon if it is a long wooden weapon

This skill cannot be used with Basic Chopping Proficiency or Novice Chopping Proficiency

Success Roll Insight -4
Skill Novice Chopping Proficiency
Stat Cost 2 Power
Range self
Area self
Duration 1d10 rounds
Requirements Basic Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 2
  • Increases attack value of skills used with weapon by 2
  • Decreases difficulty of skills used with weapon by 2
  • Causes 1d4 bleed damage per round to unarmored targets
  • Critical Hit breaks wooden shields

This skill cannot be used with Basic Chopping Proficiency

Success Roll Insight -2
Skill Basic Chopping Proficiency
Stat Cost 1 Power
Range self
Area self
Duration 1d10 rounds
Requirements N/A
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1
  • Increases attack value of skills used with weapon by 1
  • Decreases difficulty of skills used with weapon by 1
Success Roll Insight