Projects: A-Z Index

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Project progress 56

Newest 10 Entries

Weapon Chain Extension
Attack 0
Range +1
Hit Chance -1
Weight +0.5
Space Taken 0
Other Information Increases the chain by one chain link, can only be applied once. Must have Attached by Chain enhancement.
Cost 5.00
Weapon Attached by Chain
Attack 0
Range 0
Hit Chance 0
Weight + 0.5
Space Taken 0
Other Information Replaces the rope with chain making a more sturdy nunchaku. This is required for the extension enhancement.
Cost 5.00
Weapon Scale Gauntlet
Attack 1d8 + 2
Range 1
Hit Chance -1
Weight 3.5
Space Taken 3
Other Information Can not pick pockets, cannot use with knuckles.
Cost 22.25
Weapon Plate Gauntlet
Attack 1d8 + 1
Range 1
Hit Chance -1
Weight 4
Space Taken 3
Other Information Can not pick pocket, cannot use with knuckles.
Cost 18.75
Weapon Chain Mail Glove
Attack 1d6 + 1
Range 1
Hit Chance 0
Weight 2
Space Taken 2
Other Information N/A
Cost 12.75
Weapon Leather Glove
Attack 2
Range 1
Hit Chance +2
Weight 1
Space Taken 1
Other Information N/A
Cost 6.50
Skill Master Chopping Proficiency
Stat Cost 4 Power
Range self
Area self
Duration 1d10 rounds
Requirements Advanced Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1d6 + 1
  • Increases attack value of skills used with weapon by 1d6 + 1
  • Decreases difficulty of skills used with weapon by 3
  • Causes 1d8 bleed damage per round  and minor wounds to unarmored targets
  • Causes 1d6 bleed damage per round to armored targets as long as they do not have a chop reduction greater than 30%
  • Causes 1d4 bleed damage per round to armored targets as long as their chop reduction is under 60% but greater than 30%
  • Critical Hit breaks wooden shields
  • If used against a parrying weapon, critical hit -5 breaks the weapon if it is a long wooden weapon
  • Critical Hit - 5 against unarmored target or armored target with a chop reduction less than 30% has a 1 in 6 (6 on a 1d6) chance of amputation of limb struck

This skill cannot be used with Basic Chopping Proficiency, Novice Chopping Proficiency, or Advanced Chopping Proficiency

Success Roll Insight -6
Skill Advanced Chopping Proficiency
Stat Cost 3 Power
Range self
Area self
Duration 1d10 rounds
Requirements Novice Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1d4 + 1
  • Increases attack value of skills used with weapon by 1d4 + 1
  • Decreases difficulty of skills used with weapon by 3
  • Causes 1d6 bleed damage per round to unarmored targets
  • Causes 1d4 bleed damage per round to armored targets as long as they do not have a chop reduction greater than 30%
  • Critical Hit breaks wooden shields
  • If used against a parrying weapon, critical hit -10 breaks the weapon if it is a long wooden weapon

This skill cannot be used with Basic Chopping Proficiency or Novice Chopping Proficiency

Success Roll Insight -4
Skill Novice Chopping Proficiency
Stat Cost 2 Power
Range self
Area self
Duration 1d10 rounds
Requirements Basic Chopping Proficiency
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 2
  • Increases attack value of skills used with weapon by 2
  • Decreases difficulty of skills used with weapon by 2
  • Causes 1d4 bleed damage per round to unarmored targets
  • Critical Hit breaks wooden shields

This skill cannot be used with Basic Chopping Proficiency

Success Roll Insight -2
Skill Basic Chopping Proficiency
Stat Cost 1 Power
Range self
Area self
Duration 1d10 rounds
Requirements N/A
Effects

Using this skill allows you to draw on your proficiency with chopping weapons. Chopping weapons are any weapons that you can chop with, such as axes, hatchets, falchion, and scythes. Any weapon that can have a chopping attack can be used with this skill. This skill provides the following:

  • Increases damage of weapon by 1
  • Increases attack value of skills used with weapon by 1
  • Decreases difficulty of skills used with weapon by 1
Success Roll Insight

Top 10 Entries

Ability Throwing Weapon Proficiency
Effects Increase your damage when throwing weapons by 1d4.
Ability Light On Your Feet
Effects You will not set off any traps that require weight or activate by pressure plates. Must have Fast On Your Feet.
Ability Honest Liar
Effects You have this uncanny sense of honesty around you, that it is hard to believe you are lying. +2 to Deception.
Ability Quick Cast
Effects This ability allows you to cast more than one spell when it is your turn, as long as you have the runic speed to do so. Must have Magic Channeling.
Ability Staggering Spell
Effects This causing your critical hits with your magic spell to daze the target for 1 round. Must have Quick Cast.
Ability Magic Proficiency
Effects Increases your spell healing or damaging value by 1d4.
Ability Spell Necessity
Effects This allows you to cast a spell even if you do not have enough Soul to do so. It will take what is lefft from Power, and the from Vitality. Must have Magic Proficiency.
Ability Child of Magic
Effects This ability allows you to roll 2 d20 when trying to cast a spell or make an arcane check, allowing you to choose the higher of the 2. Must have Spell Necessity.
Ability Elemental Blood
Effects This ability causes your Soul to regenerate by 1d4 per round or 1d12 per hour. Must have Child of Magic.
Ability Magic Grace
Effects This ability causes spells that affect everyone in an area to not harm allies or benefit enemies. Must have Elemental Blood.