Armor home

Armor Armor Type Physical Armor Magical Armor Defense Weight Other Information Cost
Leather Round Shield Light Armor 0 0 3 0.45 Block: 1d8 + 1 2.61
Meteorite Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of psionics by 20%. 15.00
Ninja Mask Light Armor 0 0 0 0.01 +2 to Stealth 3.50
Oak Buckler Light Armor 0 0 3 0.6 Block: 1d8 2.19
Oak Round Shield Medium Armor 0 0 4 0.75 Block: 1d10 3.05
Onyx Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of necromancy by 20%. 15.00
Pauldrons Enhancement N/A N/A N/A +1

For Plate Mail only
+10% damage reduction to chopping, slashing

15.00
Pearl Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of mysticism by 20%. 15.00
Plate Mail Heavy Armor 14 0 12 25
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 50% reduction Pierce Damage: 20% reduction
  • -2 Initiative
  • -8 Stealth
173.75
Plate Sabatons Heavy Armor 0 0 1 0.75 Plated armor boots. +1d8 to attack when kicking. 55.00
Quartz Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of temporamancy by 20%. 15.00
Reinforced Enhancement 0 0 +1 x 1.5 Reinforces your combat boots or plate sabatons to provide superior protection. Increases attack by +1d4. 20.00
Reinforced Enhancement +1 N/A +1 N/A For Chain, Plate, and Scale Mail only 25.00
Ruby Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of pyromancy by 20%. 15.00
Runic Protection Enhancement N/A +1 N/A N/A For Chain, Plate, and Scale Mail only 30.00
Sallet Medium Armor 0 0 2 0.5 A simple helm with a simple visor, made to be as light as possible while providing as much protection as possible. 8.50
Sapphire Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of aquamancy by 20%. 15.00
Scale Mail Heavy Armor 16 0 15 22
Bash Damage: 10% reduction Slash Damage: 25% reduction Chop Damage: 20% reduction Pierce Damage: 50% reduction
  • -1 Initiative
  • -8 Stealth
228.75
Soft Soled Shoes Light Armor 0 0 0 0.05 Made to be extra light and quiet, giving you a +2 to Luck when sneaking. 22.00
Steel Buckler Medium Armor 0 0 4 1.2 Block: 1d10 8.75
Steel Kite Shield Heavy Armor 0 0 6 15

Block: 1d20

Initiative Penalty: -1

96.88
Steel Round Shield Medium Armor 0 0 5 1.5 Block: 1d12 11.25
Steel Toe Enhancement 0 0 0 0.25 Can be added to every footwear except soft soled shoes to provide +1d4 to attack value when kicking. 15.00
Stone Mask Light Armor 0 0 0 0.1 +1 to Intimidate, +1 to Arcana 4.00
Topaz Circlet Light Armor 0 0 0 0.1 Increases healing and damaging power of geomancy by 20%. 15.00