Scythes are traditionally a tool and not a weapon. Developed for the farmer, these tools were originally meant to cut grass, wheat, corn, and to clear brush. Being a very sharp tool that could easily cut through the brush, farmers soon came to depend on the scythe for protection from the wild creatures and bandits that would attack their homestead. Over time, the symbolism of the scythe made it appealing to some warriors which lead to the scythe becoming a fearsome weapon. 

Scythes are a slashing weapon, however because of the design of the scythe wielders of scythes can benefit from special attack bonuses borrowed from both slashing attacks and chopping attacks.

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1) Basic Information

Type of Attack: Slashing, Chopping

Weapon Proficiencies: Slashing, Scythes

Extra Info: If you have Level 1 or higher in Scythes Proficiency, you can cause Bleeding Out status effect if the target is not armored if you make a critical hit, reducing the target's hp by 1d10 round for 4 rounds or until bandaged. This affect applies if armored if you have level 3 or higher.

The handle of the scythe can act as a bludgeoning weapon, and you can hit with the back end of the scythe head as a bludgeoning attack, dealing 10% less damage than your normal sword attack.

Scythes are extra effective at disarming attacks. A critical hit with a scythe will ignore shields and parrying moves, with a 001 disarming the target of shields and weapons with parry value. 

 

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2) Small Scythes

Small scythes are simple, one-handed scythes.

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Hand Scythe 9 N/A 1 0 6.5 500 uses, double use cost against scale armor 3

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack by x 1.25, increasing the cost by x 1.5.

54.38
Small Scythe 12 N/A 1 0 9 500 uses, double use cost against scale armor 4

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack by x 1.25, increasing the cost by x 1.5.

75.00

2.1) Small Scythe Modifications

Here are modifications that you can apply to a weapon. These modifications can be done by any blacksmith. Each modification takes a slot, and you can only apply up to three per weapon.  

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Bearded Blade 1d10 N/A 0 0 x 1.25 N/A 0

This increases the weight of the blade. The heavier weight caused by this causes potentially greater damage due to the extra weight behind the attack.

10.00
Glass Edged 1 + 1d12 N/A 0 0 0 decreased by 10% 0

This embeds glass into the edge of your blade. You can choose from Blue, Green, Red, and Teal glass.

  • Blue Glass: Increases damage by Runic Soul if used by water element or against fire element
  • Green Glass: Increases damage by Runic Soul if used by earth element or against air element
  • Red Glass: Increases damage by Runic Soul if used by fire element or against earth element
  • Teal Glass: Increases damage by Runic Soul if used by air element or against water element


The glass edge will break if rolling a double crit or rolling a mishap, increasing the damage for that attack by x 2, however once the edge is broke the weapon will do 20% less damage without the added damage from the glass edge.

15.00
Gold Edged x 1.5 if wielded by one who is of the fire element x 1.25 if wielded by one who is of the fire element 0 +5 if wielded by one who is of the fire element 0 N/A 0

This coats the edge of the blade in pure gold, which seems to resonate with those of the fire element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25

10.00
Holy Symbol x 2 damage against spirits x 1.5 Parry against spirits 0 +5 against spirits 0 N/A 0

This etches a holy symbol upon your weapon that is significanly blessed. This causes your weapon to do double the damage it normally would do against a spirit, and increases its ability to parry a spirit's attack if the weapon can parry. Further more, spirits have a harder time evading it. Spirits still get their normal decrease in physical damage, but because the weapon can do more damage, more of it will affect the spirit. 

10.00
Jade Stone Embedded x 1.5 versus those of water element N/A 0 +5 against those of water element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of air. Whenever attacking a target that is of the element of water your weapon attack value will increase by x 1.5.

10.00
Razor Thin Blade 0 -5 0 +5 0 decreased by 20% 0

Decreases target's Defense by -5 for the hit.

5.00
Ruby Stone Embedded x 1.5 versus those of the earth element N/A 0 +5 against those of earth element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of fire. Whenever attacking a target that is of the element of earth your weapon attack value will increase by x 1.5.

10.00
Sapphire Stone Embedded x 1.5 versus those of the fire element N/A 0 +5 against those of fire element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of water. Whenever attacking a target that is of the element of fire your weapon attack value will increase by x 1.5.

10.00
Silver Edged x 1.5 against undead N/A 0 +5 against undead 0 N/A 0

This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits.

7.00
Topaz Stone Embedded x 1.5 versus those of the air element N/A 0 +5 against those of air element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of earth. Whenever attacking a target that is of the element of air your weapon attack value will increase by x 1.5.

10.00
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3) Two-Handed Scythes

These are scythes which must be wielded with two hands. Doing so allows you to add Melee Power twice. A critical hit with a two-handed scythe can knock the target off its feet.

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Reaper Scythe 18 N/A 2 -2 12 800 uses, double use cost against scale armor 5

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

98.44
War Scythe 22 N/A 3 -2 18 800 uses, double use cost against scale armor 8

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

157.50

3.1) Two-Handed Scythe Modifications

Here are modifications that you can apply to a weapon. These modifications can be done by any blacksmith. Each modification takes a slot, and you can only apply up to three per weapon.  

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Bearded Blade 1d10 N/A 0 0 x 1.25 N/A 0

This increases the weight of the blade. The heavier weight caused by this causes potentially greater damage due to the extra weight behind the attack.

10.00
Glass Edged 1 + 1d12 N/A 0 0 0 decreased by 10% 0

This embeds glass into the edge of your blade. You can choose from Blue, Green, Red, and Teal glass.

  • Blue Glass: Increases damage by Runic Soul if used by water element or against fire element
  • Green Glass: Increases damage by Runic Soul if used by earth element or against air element
  • Red Glass: Increases damage by Runic Soul if used by fire element or against earth element
  • Teal Glass: Increases damage by Runic Soul if used by air element or against water element


The glass edge will break if rolling a double crit or rolling a mishap, increasing the damage for that attack by x 2, however once the edge is broke the weapon will do 20% less damage without the added damage from the glass edge.

15.00
Gold Edged x 1.5 if wielded by one who is of the fire element x 1.25 if wielded by one who is of the fire element 0 +5 if wielded by one who is of the fire element 0 N/A 0

This coats the edge of the blade in pure gold, which seems to resonate with those of the fire element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25

10.00
Holy Symbol x 2 damage against spirits x 1.5 Parry against spirits 0 +5 against spirits 0 N/A 0

This etches a holy symbol upon your weapon that is significanly blessed. This causes your weapon to do double the damage it normally would do against a spirit, and increases its ability to parry a spirit's attack if the weapon can parry. Further more, spirits have a harder time evading it. Spirits still get their normal decrease in physical damage, but because the weapon can do more damage, more of it will affect the spirit. 

10.00
Jade Stone Embedded x 1.5 versus those of water element N/A 0 +5 against those of water element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of air. Whenever attacking a target that is of the element of water your weapon attack value will increase by x 1.5.

10.00
Razor Thin Blade 0 -5 0 +5 0 decreased by 20% 0

Decreases target's Defense by -5 for the hit.

5.00
Ruby Stone Embedded x 1.5 versus those of the earth element N/A 0 +5 against those of earth element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of fire. Whenever attacking a target that is of the element of earth your weapon attack value will increase by x 1.5.

10.00
Sapphire Stone Embedded x 1.5 versus those of the fire element N/A 0 +5 against those of fire element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of water. Whenever attacking a target that is of the element of fire your weapon attack value will increase by x 1.5.

10.00
Silver Edged x 1.5 against undead N/A 0 +5 against undead 0 N/A 0

This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits.

7.00
Topaz Stone Embedded x 1.5 versus those of the air element N/A 0 +5 against those of air element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of earth. Whenever attacking a target that is of the element of air your weapon attack value will increase by x 1.5.

10.00
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Submitted by mythus on Sat, 01/01/2022 - 04:29